en:rpd:dew_vial_item
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| en:rpd:dew_vial_item [2026/01/03 07:43] – Update dew_vial_item.txt with detailed mechanics and code references mike | en:rpd:dew_vial_item [2026/01/03 07:50] (current) – external edit 127.0.0.1 | ||
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| + | ====== Dew Vial ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | **Dew Vial** is a special item in Remixed Dungeon that allows players to store excess dewdrops for later consumption. It also provides an emergency healing mechanism if the hero is in mortal danger. | ||
| + | |||
| + | ==== Description ==== | ||
| + | The Dew Vial is a tiny vessel designed to hold dewdrops. Players can collect dewdrops into it when found in high grass, and then drink them when needed. Most importantly, | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * **Storage Capacity:** Can hold up to 10 dewdrops (MAX_VOLUME constant) | ||
| + | * **Automatic Healing:** If full and player HP reaches 0, automatically consumed to heal the character | ||
| + | * **Manual Drinking:** Can be consumed manually to heal a variable amount based on stored dewdrops | ||
| + | * **Visual Indicator: | ||
| + | * **Healing Formula:** Healing amount follows the formula: `ceil(volume^(log10(20)) / 20 * character_HT)` | ||
| + | * **Image Variation: | ||
| + | * **Auto-Resurrect: | ||
| + | |||
| + | ==== Stats ==== | ||
| + | * **Maximum Volume:** 10 dewdrops capacity (MAX_VOLUME constant) | ||
| + | * **Auto-Drink Feature:** Automatically consumed when HP reaches 0 if full | ||
| + | * **Healing Calculation: | ||
| + | * **Weight:** 0 (no weight) | ||
| + | * **Type:** Consumable item with storage capability | ||
| + | * **Drink Time:** Takes 1f time units to consume manually (TIME_TO_DRINK constant) | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Collect dewdrops in high grass and store in the vial for emergencies | ||
| + | * A full vial acts as a " | ||
| + | * Very useful for early-game survival when healing items are scarce | ||
| + | * Keep the vial charged as you descend deeper into the dungeon | ||
| + | * Auto-resurrect feature can save you even from death if the vial is full | ||
| + | |||
| + | ==== Obtaining ==== | ||
| + | * Can be found in shops, occasionally | ||
| + | * Sometimes available as dungeon loot | ||
| + | * More valuable to keep than individual [[en: | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Implementation: | ||
| + | * String resources: [[https:// | ||
| + | * Sprite: [[https:// | ||
| + | * Healing calculation: | ||
| + | * Auto-drink mechanism: [[https:// | ||
| + | * Image variations: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd items consumable healing }} | ||
