en:rpd:liquid_flame
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| en:rpd:liquid_flame [2026/01/16 03:19] – Fix wiki page filenames with duplicate suffixes and update links\n\n- Rename fire_trap_trap.txt to fire_trap.txt\n- Rename poison_trap_trap.txt to poison_trap.txt\n- Update all references to these files in wiki pages\n- Fix trap link in mechanical_mechani mike | en:rpd:liquid_flame [2026/01/16 03:21] (current) – external edit 127.0.0.1 | ||
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| + | ====== Liquid Flame ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | **Liquid Flame** is a harmful environmental effect in Remixed Pixel Dungeon that causes damage to characters standing in its area. | ||
| + | |||
| + | ==== Description ==== | ||
| + | Liquid Flame is a blob effect that creates a fire hazard on the dungeon floor, causing ongoing damage to any character that stands in it. It spreads to flammable terrain and can be created by various sources including the Potion of Liquid Flame. | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * **Damage:** Deals fire damage each turn to any character in the affected cell | ||
| + | * **Spread:** Can spread to adjacent flammable terrain | ||
| + | * **Duration: | ||
| + | * **Resistance: | ||
| + | |||
| + | ==== Sources ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * Other fire-based items and abilities | ||
| + | |||
| + | ==== Counters ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * Fire-resistant equipment and buffs can reduce damage taken | ||
| + | |||
| + | ==== Technical Details ==== | ||
| + | * Implementation: | ||
| + | * Blob system: [[https:// | ||
| + | * Fire damage mechanics: [[https:// | ||
| + | * Duration mechanics: [[https:// | ||
| + | * Fire resistance integration: | ||
| + | * Machine-readable data: [[mr: | ||
| + | |||
| + | ==== Related Effects ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd mechanics blobs fire damage }} | ||
en/rpd/liquid_flame.txt · Last modified: by 127.0.0.1
