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en:rpd:scorpio_mob [2026/01/02 06:41] – Update references to renamed wiki pages (enemies.txt -> enemies_overview.txt, spells.txt -> spells_overview.txt) mikeen:rpd:scorpio_mob [2026/01/02 12:54] (current) – external edit 127.0.0.1
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 +====== Scorpio ======
  
 +{{ rpd:images:mob_Scorpio.png|Scorpio }}
 +
 +==== Description ====
 +These huge arachnid-like demonic creatures avoid close combat by all means, firing crippling serrated spikes from long distances. They are dangerous ranged enemies that keep their distance from the player.
 +
 +==== Stats ====
 +  * **HP**: 95
 +  * **Level**: 25 (Max)
 +  * **Defense Skill**: 24
 +  * **Attack Skill**: 36
 +  * **Damage**: 20-32
 +  * **Armor**: 16
 +  * **Speed**: Standard
 +  * **Exp Given**: 14
 +  * **View Distance**: Normal + 1 tile (enhanced when spawned)
 +
 +==== Abilities ====
 +  * **Ranged Attack**: Scorpios exclusively use a ranged attack, maintaining distance from enemies
 +  * **Cripple Shot**: Every other ranged attack has a 50% chance to apply the Cripple debuff (lasts 2 turns)
 +  * **Avoidance**: When in hunting mode, actively moves away from targets rather than towards them
 +  * **Resistance**: Immune to Leech and Poison effects
 +
 +==== Behavior ====
 +  * **Ranged Focus**: Only attacks from range, will not engage in melee
 +  * **Retreat Pattern**: When in hunting state, moves further away from the player rather than closer
 +  * **Distance Maintenance**: Tries to maintain maximum possible distance from its target
 +  * **Enhanced Vision**: When spawned on a level, has an increased view distance (normal + 1 tile)
 +
 +==== Drops ====
 +  * **Potion of Healing**: 1 in 8 chance to drop
 +  * **Mystery Meat**: 1 in 6 chance to drop (when no healing potion is dropped)
 +  * **Nothing**: Otherwise
 +
 +==== Strategy ====
 +  * **Close Range Advantages**: Since Scorpios avoid close combat, engaging them at melee range can neutralize their ranged attacks
 +  * **Stun Effects**: Abilities that interrupt action can make Scorpios vulnerable during approach
 +  * **Blocking**: Use of obstacles like pillars can block their ranged attacks
 +  * **AoE Effects**: Area of effect abilities can be effective as they try to run from the hero
 +  * **Blessed Enchant**: Particularly effective on melee weapons as it negates their damage resistance
 +  * **Disruption**: Their retreat behavior can be exploited by keeping them from getting to optimal firing positions
 +
 +==== Locations ====
 +  * Found in the underground levels of the dungeon
 +  * More commonly encountered in later levels of the dungeon
 +
 +==== Resistances ====
 +  * **Leech Enchantment**: Immune to damage amplification from Leech-enchanted weapons
 +  * **Poison**: Immune to poison effects
 +  * **Melee**: Prefers to avoid melee range combat
 +
 +==== Data Sources ====
 +  * Java Implementation: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Scorpio.java
 +  * String Resources: RemixedDungeon/src/main/res/values/strings_all.xml (Scorpio_Name, Scorpio_Desc, Scorpio_Gender)
 +  * String Resources (Russian): RemixedDungeon/src/main/res/values-ru/strings_all.xml (Scorpio_Name, Scorpio_Desc, Scorpio_Gender)
 +
 +==== See Also ====
 +  * [[en:rpd:mobs|Mobs]]
 +  * [[en:rpd:acidic_scorpio_mob|Acidic Scorpio]]
 +
 +{{tag>:rpd mobs demons ranged}}