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mr:goo_mob [2025/12/22 13:46] – Update goo_mob.txt with additional information from Java class mikemr:goo_mob [2025/12/25 18:24] (current) – external edit 127.0.0.1
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 +====== Goo - Code References ======
  
 +===== Java Classes =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Goo.java|Goo.java]]
 +
 +===== JSON Configuration =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/spritesDesc/Goo.json|Goo.json]] - Sprite configuration
 +
 +===== String Resources =====
 +<code xml>
 +<string name="Goo_Name">Goo</string>
 +<string name="Goo_Info">Little is known about The Goo. It's origin, purpose, and even form are a mystery. Some think it's a kind of primitive life, others believe it's the physical manifestation of the Dungeon's will.</string>
 +<string name="Goo_Aliases">The Goo, Ooze</string>
 +<string name="Goo_Desc">Little is known about The Goo. It's origin, purpose, and even form are a mystery. Some think it's a kind of primitive life, others believe it's the physical manifestation of the Dungeon's will.\n\nThe Goo doesn't appear to move purposefully, but rather flows from place to place, occasionally stopping to absorb more essence from the environment. It's been somehow connected to the appearance of acid in the sewers, which it can use in combat.</string>
 +<string name="Goo_Boss">Goo</string>
 +<string name="Goo_Defeated">Goo was defeated</string>
 +<string name="Goo_Defeat2">Goo was defeated, but you sense that something else has awakened.</string>
 +</code>
 +
 +===== Lua Scripts =====
 +This entity is implemented in Java, no Lua script exists
 +
 +===== Additional Information =====
 +  * **Entity Type**: Boss mob
 +  * **Level**: Found in Sewers (level 2)
 +  * **Special Mechanics**: Acid Blob spawning, damage scaling based on Goo's lost HP