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mr:wand_of_shadowbolt_item [2025/12/31 14:15] – Update wand_of_shadowbolt_item.txt with accurate implementation details from code mikemr:wand_of_shadowbolt_item [2025/12/31 14:20] (current) – external edit 127.0.0.1
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 +====== Wand Of Shadowbolt Item - Code References ======
 +
 +===== Entity Information =====
 +  * **Entity Kind**: WandOfShadowbolt
 +  * **Class**: com.nyrds.pixeldungeon.items.common.WandOfShadowbolt
 +  * **Entity Type**: item
 +
 +===== Java Classes =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/items/common/WandOfShadowbolt.java|WandOfShadowbolt.java]]
 +
 +===== Configuration Files =====
 +  * **JSON**: This entity is implemented in Java, no JSON configuration exists
 +
 +===== String Resources =====
 +  * **Name**: @string/WandOfShadowbolt_Name
 +  * **Description**: @string/WandOfShadowbolt_Info
 +
 +===== Lua Scripts =====
 +  * This entity is implemented in Java, no Lua script exists
 +
 +===== Implementation Details =====
 +  * **Damage**: Random(4 + level*2, 3 + level*3)
 +  * **Effect**: Bursts target with purple particles (0x551A8B) at intensity of level/2 + 3
 +  * **Sprite**: Uses image index 13 from items/wands.png
 +  * **Particle**: Purple particles (PurpleParticle.FACTORY)
 +  * **Always Known**: Yes (isKnown() always returns true)
 +  * **Sound**: Uses zap sound effect (Assets.SND_ZAP)
 +
 +===== Game Mechanics =====
 +  * When zapped at a target, deals damage in the range of (4 + level*2) to (3 + level*3)
 +  * Creates a burst of purple particles on the target
 +  * The intensity of the particle burst increases with wand level
 +  * Automatically identified (always known to the player)