====== Glyphs ====== {{ rpd:images:glyph_of_anti_entropy_item.png|Glyph Example }} **Glyphs** are special enchantments that can be applied to armor in Remixed Dungeon, providing various passive effects and bonuses. ==== Description ==== Glyphs are special armor enchantments that provide passive benefits to the wearer. Unlike weapon enchantments which often affect attacks, glyphs typically offer defensive or utility benefits. ==== Types of Glyphs ==== * [[en:rpd:glyph_of_anti_entropy_item|Glyph of Anti-Entropy]] - Protection against energy-disrupting effects * [[en:rpd:glyph_of_bounce_item|Glyph of Bounce]] - Reflects damage back to attackers * [[en:rpd:glyph_of_displacement_item|Glyph of Displacement]] - Teleports wearer away when damaged * [[en:rpd:glyph_of_entanglement_item|Glyph of Entanglement]] - Creates rooted earth armor when damaged * [[en:rpd:glyph_of_metabolism_item|Glyph of Metabolism]] - Converts damage taken into healing * [[en:rpd:glyph_of_multiplicity_item|Glyph of Multiplicity]] - Creates mirror images occasionally * [[en:rpd:glyph_of_potential_item|Glyph of Potential]] - Generates energy for wands based on damage taken * [[en:rpd:glyph_of_stench_item|Glyph of Stench]] - Releases toxic gas when damaged * [[en:rpd:glyph_of_viscosity_item|Glyph of Viscosity]] - Stores damage taken for later slow release ==== Mechanics ==== * **Armor Requirement**: Applied to high-tier armor pieces * **Passive Effects**: Benefits activate automatically when conditions are met * **Single Application**: Each armor can only have one glyph * **Permanent**: Glyphs are permanently applied to armor once added ==== Acquisition ==== * **Found on**: High-level armor drops * **Crafting**: Potentially craftable if recipes exist * **Special Locations**: Found in specific dungeon areas ==== Strategy ==== * **Class Match**: Select glyphs that complement your hero class * **Situational Awareness**: Consider typical threats when choosing glyphs * **Armor Selection**: Higher defense base armor benefits more from defensive glyphs * **Risk vs Reward**: Some glyphs have activation conditions that may be disadvantageous ==== Related ==== * [[en:rpd:armor|Armor]] * [[en:rpd:enchantments|Weapon Enchantments]] * [[en:rpd:armor_glyphs|Armor Glyphs (Detailed)]] * [[en:rpd:equipment|Equipment]] {{tag> rpd mechanics glyphs armor }}