====== Mace ====== {{ rpd:images:mace_item.png|Mace }} The Mace is a type of [[en:rpd:melee_weapon|melee weapon]] in Remixed Dungeon that specializes in dealing crushing damage and can be effective against armored enemies. ==== Description ==== The Mace is a blunt weapon with a heavy head designed to deal crushing damage. Unlike weapons that rely on sharp edges, the mace uses sheer impact to overcome enemy defenses, making it particularly effective against armored foes. ==== Weapon Properties ==== * **Damage Type:** Crushing damage that often ignores armor * **Speed:** Moderate attack speed * **Accuracy:** Average accuracy * **Upgrade Potential:** Can be upgraded with [[en:rpd:scroll_of_upgrade_item|Scrolls of Upgrade]] * **Enchantments:** Compatible with [[en:rpd:weapon_enchantments|weapon enchantments]] * **Armor Piercing:** Damage often bypasses enemy armor ==== Stats ==== * **Damage:** 3-12 crushing damage (Tier 3 weapon) * **Speed:** 0.8x speed (relative to normal weapon speed) * **Accuracy:** 1.0x accuracy (relative to normal weapon accuracy) * **Type:** Melee Weapon (Sword attack animation) * **Strength Requirement:** 14 STR (typical for tier 3 weapons) * **Durability:** Standard weapon durability ==== Mechanics ==== * **Damage Calculation:** Base damage range is 3-12, increases with upgrades * **Armor Interaction:** Standard crushing damage mechanics (verify specific armor interactions in source code) * **Upgrade Mechanics:** Damage increases with upgrades (MIN increases by 1, MAX increases by tier value per upgrade) * **Attack Animation:** Uses SWORD_ATTACK animation class ==== Strategy ==== * Most effective when facing heavily armored enemies * Good balance of damage and speed * Useful when facing enemies with high defense ratings * Consider for characters with adequate strength * Effective against undead enemies ==== Obtaining ==== * Maces can be found throughout the dungeon * May be available in shops, depending on the level * Relatively common mid-game weapon ==== Code References ==== * Base weapon implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/MeleeWeapon.java|MeleeWeapon.java]] * Mace implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/Mace.java|Mace.java]] * String resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1430-L1432|Mace strings]] * Sprite: [[https://github.com/NYRDS/remixed-dungeon/blob/master/sprites/item_Mace.png|item_Mace.png]] ==== JSON Configuration ==== This entity may have JSON configuration, but no matching config was found. Check: * RemixedDungeon/src/main/assets/itemsDesc/*.json * RemixedDungeon/src/main/assets/spritesDesc/mace.json ==== Lua Scripts ==== This entity is implemented in Java, no Lua script exists ==== See Also ==== * [[en:rpd:melee_weapons|Melee Weapons]] - Other close combat weapons * [[en:rpd:melee_combat|Melee Combat]] - General melee combat mechanics * [[en:rpd:weapon_item|Weapons]] - All weapon types * [[en:rpd:melee_weapon|Melee Weapon]] - Base class for melee weapons * [[en:rpd:maces|Maces]] - All mace types * [[en:rpd:axes|Axes]] - Other crushing damage weapons * [[en:rpd:war_hammer_item|War Hammer]] - Other crushing damage weapon {{tag> rpd weapons melee mace }}