====== Potion of Overhealing ====== {{ rpd:images:potion_of_overhealing_item.png|Potion of Overhealing }} The **Potion of Overhealing** is a [[en:rpd:potion_item|potion]] in Remixed Dungeon that restores health beyond the drinker's maximum HP, providing temporary health points. ==== Item Overview ==== * **Type:** [[en:rpd:potion_item|Potion]] * **Rarity:** Uncommon * **Special Effect:** Heals beyond maximum HP, giving temporary hit points * **Usage:** Single use item (consumed upon drinking) * **Price:** 50 [[en:rpd:gold|gold]] when identified * **[[en:rpd:identification|Identification]]:** Becomes identified when consumed, shattered, or when seen in inventory after being identified ==== Special Mechanics ==== * **Overhealing:** Restores health that exceeds the maximum HP, adding temporary hit points * **Temporary HP:** The extra health received is temporary and will gradually fade over time * **Duration:** The temporary health lasts for a number of turns before naturally fading * **[[en:rpd:status_effects|Status Effect]] Removal:** Removes [[en:rpd:poison_buff|Poison]], [[en:rpd:cripple_buff|Cripple]], [[en:rpd:weakness_buff|Weakness]], and [[en:rpd:bleeding_buff|Bleeding]] [[en:rpd:status_effects|status effects]] * **Shattering:** When shattered on the ground, overheals 25% of max HP as temporary HP to any character on that tile * **[[en:rpd:identification|Identification]]:** Becomes identified when consumed, shattered, or when seen in inventory after being identified * **Stacking:** Multiple potions can be carried and used as needed * **Emergency Use:** Can be used to survive attacks that would otherwise be lethal ==== Strategy ==== * Essential for surviving dangerous encounters in high-risk situations * Best used before anticipated high-damage attacks or boss fights * Can be used proactively for maximum safety during dungeon progression * Shattering can be useful for overhealing allies or when unable to drink * More effective than regular healing potions for high-stakes encounters * Good to use before challenging encounters to create a safety buffer * Essential for attempting difficult challenges where survivability is critical * Temporary health fades gradually, so timing is important * More expensive than normal healing potion but offers superior survivability * Should be conserved for the most dangerous situations ==== Obtaining ==== * Found throughout dungeon [[en:rpd:levels|levels]] (less common than regular healing potions) * Available in [[en:rpd:shops_mechanic|shops]] at higher prices (50 [[en:rpd:gold|gold]] when identified) * Dropped by various [[en:rpd:mobs|enemies]] (more common from magic-oriented enemies) * Found in [[en:rpd:chests_mechanic|containers]] and special rooms * Alchemically crafted from [[en:rpd:seeds|Life Flowers]] and [[en:rpd:seeds|Sungrass Seeds]] using the [[en:rpd:alchemy_mechanic|alchemy]] pot * Less common than [[en:rpd:potion_of_healing_item|Potion of Healing]] ==== Effect ==== When consumed, the Potion of Overhealing restores all current hit points and adds temporary hit points equal to 50% of the maximum HP. These temporary hit points gradually fade over time until only the character's normal maximum HP remains. According to the game's string resources: "An elixir that will not only return you to full health but grant you temporary health beyond your normal maximum." ==== Code References ==== * **Java Implementation:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/potions/PotionOfOverHealing.java|PotionOfOverHealing.java]] * **Potion Base Class:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/potions/Potion.java|Potion.java]] * **Healing Mechanism:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/potions/PotionOfOverHealing.java#L35-L45|PotionOfOverHealing.java#L35-L45]] (overhealing implementation) * **Status Effect Removal:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/potions/PotionOfOverHealing.java#L38-L43|PotionOfOverHealing.java#L38-L43]] (curing specific debuffs) * **Alchemical Recipe:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/plants/LifeFlower.java#L48|LifeFlower.java#L48]] - Recipe details * **Shattering Mechanics:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/potions/PotionOfOverHealing.java#L48-L53|PotionOfOverHealing.java#L48-L53]] (for when the potion is shattered) * **Price Configuration:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/potions/PotionOfOverHealing.java#L47-L49|PotionOfOverHealing.java#L47-L49]] (price is 50 gold when identified) * **Overhealing Effect:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Char.java#L109-L117|Char.java#L109-L117]] - Implementation of temporary HP system * **English String Resources:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2200-L2202|PotionOfOverHealing_Name, PotionOfOverHealing_Info, PotionOfOverHealing_Apply]] (PotionOfOverHealing_Name, PotionOfOverHealing_Info, and PotionOfOverHealing_Apply) * **Russian String Resources:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L2201-L2203|PotionOfOverHealing strings]] (Russian localization) * **Stats verification:** Extracted directly from PotionOfOverHealing.java class methods * **Effect descriptions:** Based on code analysis and string resources * **mr: namespace:** Check [[mr:potion_of_overhealing_item]] for machine-readable data ==== Related Items ==== * [[en:rpd:potion_item|Potions]] - General information about potions * [[en:rpd:status_effects|Status Effects]] - Information about statuses cured by this potion * [[en:rpd:potion_of_healing_item|Potion of Healing]] - Standard healing potion * [[en:rpd:health_mechanic|Health]] - General mechanics about health restoration * [[en:rpd:hero|Hero]] - Main playable character * [[en:rpd:items|Items]] - All items in the game * [[en:rpd:consumables|Consumables]] - Consumable items * [[en:rpd:alchemy_mechanic|Alchemy]] - Alchemy mechanics for creating potions * [[en:rpd:seeds|Seeds]] - Ingredients for alchemical creation * [[en:rpd:life_flower_item|Life Flower]] - Primary ingredient for brewing * [[en:rpd:gold_item|Gold]] - Currency used in shops {{tag> rpd items potions healing overtime}}