====== Runic Skull Mob ====== {{ rpd:images:runic_skull_mob.png|Runic Skull }} **Runic Skulls** are special mobs that appear during the Lich boss fight in the Necropolis level. They provide various effects that make the Lich encounter more challenging. ==== Description ==== Runic Skulls are summoned by the Lich during combat and remain stationary on pedestals. The Lich activates these skulls every 5 turns, causing them to have various effects that aid the Lich in combat. ==== Types of Runic Skulls ==== * **Red Skull:** Heals the Lich for 7% of its maximum HP per skull summoned * **Blue Skull:** Summons Skeletons (1 per skull summoned) * **Green Skull:** Creates Toxic Gas clouds in a 30-cell area per skull summoned * **Purple Skull:** Provides complete protection from damage to the Lich ==== Mechanics ==== * The Lich can only activate one skull at a time * Skulls are positioned on pedestals when the Lich battle begins * The number of skulls varies with difficulty (2 on Easy, 3 on Normal, 4 on Hard+) * Skulls are cleared when the Lich is defeated * Skulls have high defense but don't actively attack * Immune to various status effects: Paralysis, Stun, Toxic Gas, Terror, Death, Amok, Blindness, Sleep ==== Strategy ==== * Prioritize destroying pedestals with active skulls * Be aware of area effects when skulls are activated * Prepare for different skull effects by having appropriate defenses * Since they are immobile, position carefully to avoid their effects ==== Related Pages ==== * [[en:rpd:lich_mob|Lich]] - The boss that summons the runic skulls * [[en:rpd:pedestal_level_object|Pedestal]] - The level objects where runic skulls appear * [[en:rpd:necropolis_level|Necropolis Level]] - Where the Lich and runic skulls appear * [[en:rpd:toxic_gas_level_object|Toxic Gas]] - Effect from green runic skulls * [[mr:runic_skull_mob|Technical Details]] - Machine-readable reference page ==== Code References ==== * **Java Implementation:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/necropolis/RunicSkull.java|RunicSkull.java]] * **Lich Implementation:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/necropolis/Lich.java|Lich.java]] - Contains skull summoning and activation logic * **Sprite Configuration:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/spritesDesc/RunicSkull.json|RunicSkull.json]] {{tag> rpd mobs lich skulls }}