====== Defered Damage Buff - Code References ====== ===== Java Classes ===== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/glyphs/Viscosity.java#L64-L102|Viscosity.DeferedDamage.java]] - The nested class implementing the buff ===== Entity Kind ===== Viscosity.DeferedDamage ===== Special Properties ===== * **Buff Type**: Negative buff (debuff) * **Icon**: BuffIndicator.DEFERRED (ID 28) * **Applied by**: [[en:rpd:viscosity_enchantment|Viscosity Enchantment]] on armor * **Effect**: Delays received damage over time (1 damage per turn instead of all at once) ===== String Resources ===== * Deferred Damage (%d) The pain has been turned into a slowing pain, lessening the damage taken at once. Damage left to receive %d %s killed you... * ===== Lua Scripts ===== This entity is implemented in Java, no Lua script exists