====== Water Elemental Mob - Code References ======
===== Java Classes =====
Actual implementation found in:
* [[code>RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/elementals/WaterElemental.java|WaterElemental.java]]
===== JSON Configuration =====
Configuration references:
* RemixedDungeon/src/main/assets/levelsDesc/Bestiary.json - Contains spawn rate information ("WATER":{"WaterElemental":1})
* RemixedDungeon/src/main/assets/spritesDesc/water_elemental.json - May contain sprite animations
===== String Resources =====
water elemental
masculine
water elemental
Water elementals can be found near big water masses. Typically, these magically bonded waves just wander around.
===== Additional String Resources =====
Водные элементали встречаются около больших водоёмов. Обычно эти магически связанные волны просто бродят по округе.
masculine
водный элементаль
элементаля
Wassergeister können in der Nähe von großen Wassermassen gefunden werden. Üblicherweise wandern diese magiegebundenen Wesen einfach nur umher.
masculine
Wassergeist
Wassergeist
Les élémentaires d'eau peuvent être trouvés à proximité de grosses masses d'eau. Généralement ces vagues magiques se promènent.
masculine
élémentaire d'eau
élémentaire d'eau
===== Lua Scripts =====
This entity is implemented in Java, no Lua script exists
===== Key Properties =====
hp(ht(depth * 5 + 1))
baseDefenseSkill = depth * 2 + 1
expForKill = depth + 1
maxLvl = depth + 2
dr = expForKill / 3
speed() - moves 2x faster on liquid terrain, 0.5x on other terrain
immunities: Frost, ScrollOfPsionicBlast, Bleeding
attackProc: 50% chance to apply Freezing effect
act(): heals health when standing on water tiles