Mace
The Mace is a type of melee weapon in Remixed Dungeon that specializes in dealing crushing damage and can be effective against armored enemies.
Description
The Mace is a blunt weapon with a heavy head designed to deal crushing damage. Unlike weapons that rely on sharp edges, the mace uses sheer impact to overcome enemy defenses, making it particularly effective against armored foes.
Weapon Properties
Damage Type: Crushing damage that often ignores armor
Speed: Moderate attack speed
Accuracy: Average accuracy
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Armor Piercing: Damage often bypasses enemy armor
Stats
Damage: 3-12 crushing damage (Tier 3 weapon)
Speed: 0.8x speed (relative to normal weapon speed)
Accuracy: 1.0x accuracy (relative to normal weapon accuracy)
Type: Melee Weapon (Sword attack animation)
Strength Requirement: 14 STR (typical for tier 3 weapons)
Durability: Standard weapon durability
Mechanics
Damage Calculation: Base damage range is 3-12, increases with upgrades
Armor Interaction: Standard crushing damage mechanics (verify specific armor interactions in source code)
Upgrade Mechanics: Damage increases with upgrades (MIN increases by 1, MAX increases by tier value per upgrade)
Attack Animation: Uses SWORD_ATTACK animation class
Strategy
Most effective when facing heavily armored enemies
Good balance of damage and speed
Useful when facing enemies with high defense ratings
Consider for characters with adequate strength
Effective against undead enemies
Obtaining
Maces can be found throughout the dungeon
May be available in shops, depending on the level
Relatively common mid-game weapon
Code References
JSON Configuration
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Lua Scripts
This entity is implemented in Java, no Lua script exists
See Also
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Axes - Other crushing damage weapons
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