<string name="RunicSkull_Name">runic skull</string> <string name="RunicSkull_Desc">For something artificially created, this skull resembles too much of a real one. You can also see a faint glow surrounding it.</string> <string name="RunicSkull_Name_Objective">runic skull</string> <string name="RunicSkull_Gender">masculine</string>
This entity is implemented in Java, no Lua script exists