Damage: Random(4 + level*2, 3 + level*3)
Effect: Bursts target with purple particles (0x551A8B) at intensity of level/2 + 3
Sprite: Uses image index 13 from items/wands.png
Particle: Purple particles (PurpleParticle.FACTORY)
Always Known: Yes (isKnown() always returns true)
Sound: Uses zap sound effect (Assets.SND_ZAP)