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en:rpd:freerunner_subclass [2026/03/04 23:12] – Wiki maintenance: Fix 5 random pages for standards compliance Qwen Assistanten:rpd:freerunner_subclass [2026/03/04 23:14] (current) – external edit 127.0.0.1
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 +====== Freerunner Subclass ======
  
 +{{ rpd:images:rogue_freerunner_hero.png|Freerunner }}
 +
 +The **Freerunner** is a hero subclass for the [[en:rpd:rogue_class|Rogue]] class in Remixed Dungeon.
 +
 +==== Description ====
 +The _Freerunner_ can move almost twice faster than most monsters. When running, the Freerunner is much harder to hit. For that, the Freerunner must be unencumbered and not starving.
 +
 +==== Unlocking ====
 +The Freerunner subclass can be unlocked by using a [[en:rpd:tome_of_mastery_item|Tome of Mastery]] after defeating the second boss (Tengu). This item can also be used with a [[en:rpd:tengu_liver_item|Tengu Liver]] if using a class that normally can't use Tomes of Mastery.
 +
 +==== Special Mechanics ====
 +The Freerunner has the following special mechanics implemented in the game code:
 +  * **Speed Advantage:** Gets 1.6x movement speed when not starving (as implemented in Hero.java)
 +  * **Evasion Bonus:** Gets 2x evasion when not starving and in motion (defensive skill is doubled during movement)
 +  * **Requirements:** Must not be starving to maintain the special mechanics
 +  * **Movement Bonuses:** Speed and evasion bonuses apply when character is moving and not starving
 +
 +==== Special Armor ====
 +Using an [[en:rpd:armor_kit_item|Armor Kit]] on any armor will transform it into [[en:rpd:freerunner_armor|Freerunner Armor]], which is specifically designed for this subclass.
 +
 +==== Advantages ====
 +  * Significantly faster movement speed when conditions are met
 +  * Harder to hit when running
 +  * Excellent for escape and positioning
 +  * Good for hit-and-run tactics
 +
 +==== Disadvantages ====
 +  * Requires being unencumbered (not overburdened)
 +  * Must not be starving
 +  * Speed advantage is lost when heavily loaded
 +  * Requires careful food management
 +
 +==== Source Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroSubClass.java#L48|HeroSubClass.java - Free Runner Definition]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Hero.java#L278|Hero.java - Free Runner Speed Implementation]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Char.java#L574-L577|Char.java - Free Runner Evasion Implementation]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Hunger.java#L121-L123|Hunger.java - Starving Condition]]
 +  * String definitions: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1003|HeroSubClass_DescFreR in strings_all.xml]]
 +
 +==== See Also ====
 +  * [[en:rpd:hero_subclasses|Hero Subclasses]] - All subclasses
 +  * [[en:rpd:rogue_class|Rogue]] - Base class
 +  * [[en:rpd:tome_of_mastery_item|Tome of Mastery]] - Unlock item
 +  * [[en:rpd:freerunner_armor|Free Runner Armor]] - Special armor
 +
 +{{tag> rpd subclasses freerunner rogue}}
en/rpd/freerunner_subclass.txt · Last modified: by 127.0.0.1