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en:rpd:liquid_flame_blob [2026/02/15 19:09] – Fix wiki pages for compliance with standards - Rename thieves.txt to thief_mob.txt, improve liquid_flame_blob.txt, update shadow_mob.txt with code references, and add liquid_flame_effect.txt Qwen Assistanten:rpd:liquid_flame_blob [2026/02/15 19:12] (current) – external edit 127.0.0.1
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 +====== Liquid Flame Effect ======
  
 +{{ rpd:images:potion_of_liquid_flame_item.png|Liquid Flame Effect }}
 +
 +**Liquid Flame** is a harmful environmental effect in Remixed Pixel Dungeon that causes fire damage to characters standing in its area. This effect is primarily created when a Potion of Liquid Flame is shattered.
 +
 +==== Description ====
 +Liquid Flame creates a fire hazard on the dungeon floor as a spreading pool of fire that deals ongoing damage to any character that remains in it. The effect spreads to flammable terrain and persists for several turns before dissipating. Players should avoid standing in these areas to prevent taking continuous damage.
 +
 +==== Mechanics ====
 +  * **Damage:** Deals fire damage each turn to any character in the affected cell
 +  * **Spread:** Can spread to adjacent flammable terrain
 +  * **Duration:** Persists for several turns before dissipating
 +  * **Resistance:** Characters with fire resistance take reduced damage
 +
 +==== Sources ====
 +  * [[en:rpd:potion_of_liquid_flame_item|Potion of Liquid Flame]] - When shattered, creates liquid flame in a 3x3 area
 +  * [[en:rpd:fire_trap|Fire Traps]] - Environmental hazards that create liquid flame
 +  * [[en:rpd:wand_of_firebolt_item|Wand of Firebolt]] - Can ignite areas with liquid flame
 +  * [[en:rpd:fire_elemental_mob|Fire Elementals]] - May create pools of liquid flame
 +  * Other fire-based items and abilities
 +
 +==== Counters ====
 +  * [[en:rpd:potion_of_frost_item|Potion of Frost]] - Can extinguish liquid flame
 +  * [[en:rpd:wand_of_frost_item|Wand of Frost]] - Frost-based attacks can neutralize fire
 +  * [[en:rpd:water_tile|Water tiles]] - Liquid flame cannot exist on water
 +  * Fire-resistant equipment and buffs can reduce damage taken
 +  * Strategic positioning to avoid standing in affected areas
 +
 +==== Gameplay Tips ====
 +  * Move quickly through areas with liquid flame to minimize damage
 +  * Use liquid flame strategically against enemies when safe
 +  * Be cautious when throwing potions near flammable surfaces
 +  * Remember that some enemies are immune to fire damage
 +
 +==== Technical Details ====
 +  * Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/blobs/LiquidFlame.java|LiquidFlame.java]]
 +  * Blob system: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/blobs/Blob.java|Blob.java]]
 +  * Fire damage mechanics: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/blobs/LiquidFlame.java#L20-L30|spread method]]
 +  * Duration mechanics: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/blobs/LiquidFlame.java#L35-L45|fading over time]]
 +  * Fire resistance integration: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Char.java#L154-L159|Char.resist() method]]
 +  * Machine-readable data: [[mr:liquid_flame_effect|mr:liquid_flame_effect]]
 +
 +==== Related Effects ====
 +  * [[en:rpd:burning_buff|Burning]] - Status effect applied by liquid flame
 +  * [[en:rpd:potion_of_liquid_flame_item|Potion of Liquid Flame]] - Item that creates the effect
 +  * [[en:rpd:fire_trap|Fire Trap]] - Environmental hazard that creates the effect
 +  * [[en:rpd:fire|Fire]] - General fire mechanics
 +  * [[en:rpd:toxic_gas|Toxic Gas]] - Another hazardous environmental effect
 +  * [[en:rpd:paralytic_gas|Paralytic Gas]] - Another hazardous environmental effect
 +
 +{{tag> rpd mechanics env_effects fire damage }}