en:rpd:stealth
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| en:rpd:stealth [2026/03/04 23:12] – Wiki maintenance: Fix 5 random pages for standards compliance Qwen Assistant | en:rpd:stealth [2026/03/04 23:14] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Stealth Mechanic ====== | ||
| + | |||
| + | {{ rpd: | ||
| + | |||
| + | **Stealth** refers to mechanics in Remixed Dungeon that allow the player to remain undetected by enemies. This is particularly important for classes like the [[en: | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Stealth mechanics allow players to avoid detection by enemies | ||
| + | * Successful stealth typically requires staying out of enemy vision and avoiding sounds | ||
| + | * Some items, equipment, or character classes provide stealth bonuses | ||
| + | * Moving through grass, shadows, or other terrain may affect stealth | ||
| + | * Attacking from stealth may provide bonuses or trigger special effects | ||
| + | |||
| + | ==== Invisibility ==== | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | |||
| + | ==== Detection Factors ==== | ||
| + | * **Line of Sight** - Most enemies detect players in direct sight | ||
| + | * **Stealth Level** - Affects ability to remain undetected | ||
| + | * **Equipment Weight** - Heavier equipment may increase noise | ||
| + | * **Movement** - Moving through certain terrain makes noise | ||
| + | |||
| + | ==== Stealth-Enhancing Items ==== | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | * **[[en: | ||
| + | |||
| + | ==== Related Classes ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Stay out of enemy line of sight to maintain stealth | ||
| + | * Use terrain and environmental features to your advantage | ||
| + | * Time your attacks carefully to maximize stealth benefits | ||
| + | * Consider using invisibility potions or other stealth-enhancing items | ||
| + | * **Situational Awareness** - Know what breaks stealth in different situations | ||
| + | * **Timing** - Use stealth when most advantageous | ||
| + | * **Equipment Planning** - Choose stealth-appropriate gear | ||
| + | * **Movement** - Careful pathfinding to avoid detection | ||
| + | |||
| + | ==== Countering Detection ==== | ||
| + | * **Distance** - Stay out of enemy detection range | ||
| + | * **Blocking** - Use walls and obstacles to block line of sight | ||
| + | * **Timing** - Wait for enemies to move away before proceeding | ||
| + | * **Diversion** - Use items to distract enemies | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | * [[en: | ||
| + | |||
| + | {{tag> rpd mechanics stealth }} | ||
en/rpd/stealth.txt · Last modified: by 127.0.0.1
