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mr:enslaved_soul_mob [2026/02/14 05:14] – Fix wiki pages based on documentation standards and code verification Remixed Dungeon Wiki Maintainermr:enslaved_soul_mob [2026/02/14 05:17] (current) – external edit 127.0.0.1
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 +====== EnslavedSoul - Code References ======
 +
 +{{ rpd:images:enslaved_soul_mob.png|Enslaved Soul }}
 +
 +===== Java Classes =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/necropolis/EnslavedSoul.java|EnslavedSoul.java]]
 +
 +===== Full Java Class Content =====
 +<code java>
 +package com.nyrds.pixeldungeon.mobs.necropolis;
 +
 +import com.watabou.pixeldungeon.actors.Char;
 +import com.watabou.pixeldungeon.actors.buffs.Blindness;
 +import com.watabou.pixeldungeon.actors.buffs.Buff;
 +import com.watabou.pixeldungeon.actors.buffs.Charm;
 +import com.watabou.pixeldungeon.actors.buffs.FlavourBuff;
 +import com.watabou.pixeldungeon.actors.buffs.Roots;
 +import com.watabou.pixeldungeon.actors.buffs.Slow;
 +import com.watabou.pixeldungeon.actors.buffs.Vertigo;
 +import com.watabou.pixeldungeon.actors.buffs.Weakness;
 +import com.watabou.pixeldungeon.actors.hero.Hero;
 +import com.watabou.pixeldungeon.actors.mobs.Mob;
 +import com.watabou.pixeldungeon.items.Gold;
 +import com.watabou.utils.Random;
 +
 +import org.jetbrains.annotations.NotNull;
 +
 +/**
 + * Created by DeadDie on 12.02.2016
 + */
 +public class EnslavedSoul extends Mob {
 +
 +    static final Class<?>[] BuffsForEnemy = {
 +            Blindness.class,
 +            Charm.class,
 +            Roots.class,
 +            Slow.class,
 +            Vertigo.class,
 +            Weakness.class
 +    };
 +
 +    public EnslavedSoul(){
 +        hp(ht(25));
 +        carcassChance = 0;
 +        baseSpeed = 1.1f;
 +        baseDefenseSkill = 11;
 +        baseAttackSkill  = 10;
 +        flying = true;
 +
 +        dmgMin = 5;
 +        dmgMax = 8;
 +        dr = 10;
 +
 +        expForKill = 5;
 +        maxLvl = 15;
 +
 +        setUndead(true);
 +        loot(Gold.class, 0.02f);
 +    }
 +
 +    @SuppressWarnings("unchecked")
 +    @Override
 +    public int attackProc(@NotNull Char enemy, int damage ) {
 +        //Buff proc
 +        if (Random.Int(5) == 1){
 +            if(enemy instanceof Hero) {
 +                Class <? extends FlavourBuff> buffClass = (Class<? extends FlavourBuff>) Random.oneOf(BuffsForEnemy);
 +                Buff.prolong( enemy, buffClass, 3 );
 +            }
 +        }
 +
 +        return damage;
 +    }
 +}
 +</code>
 +
 +===== JSON Configuration =====
 +<code json>
 +{
 +   "texture" : "mobs/enslavedsoul.png",
 +   "width" : 16,
 +   "height" : 16,
 +   "zapEffect" : "Shadow",
 +   "idle" : {
 +      "fps" : 6,
 +      "looped" : true,
 +      "frames" : [0,1,2]
 +   },
 +   "run" : {
 +      "fps" : 8,
 +      "looped" : true,
 +      "frames" : [0,1,2]
 +   },
 +   "attack" : {
 +      "fps" : 8,
 +      "looped" : false,
 +      "frames" : [3,4,5,6]
 +   },
 +   "die" : {
 +      "fps" : 10,
 +      "looped" : false,
 +      "frames" : [7,8,9,10,11]
 +   },
 +   "bloodColor" : "0xFF777777"
 +}
 +</code>
 +
 +===== String Resources =====
 +<code xml>
 +<string name="EnslavedSoul_Name">enslaved soul</string>
 +<string name="EnslavedSoul_Gender">feminine</string>
 +<string name="EnslavedSoul_Name_Objective">enslaved soul</string>
 +<string name="EnslavedSoul_Desc">You can almost see through this ghostly apparition. And although it looks like a skull, sometimes for a split second a face appears, filled with pain and suffering.</string>
 +</code>
 +
 +===== Lua Scripts =====
 +This entity is implemented in Java, no Lua script exists
 +
 +===== Related mr Entities =====
 +  * [[mr:undead_mob|Undead (Mob)]]
 +  * [[mr:necropolis_level|Necropolis (Level)]]