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mr:skeleton_mob [2026/02/15 06:07] – Fix broken internal links and improve mr namespace page with entity usage details Qwen Assistantmr:skeleton_mob [2026/02/20 02:43] (current) – external edit 127.0.0.1
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 +====== Skeleton - Code References ======
 +
 +===== Java Classes =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Skeleton.java|Skeleton.java]]
 +
 +===== Entity Stats (from Java) =====
 +  * **HP/HT:** 25
 +  * **Base Defense Skill:** 9
 +  * **Base Attack Skill:** 12
 +  * **Damage:** 3-8
 +  * **Damage Reduction:** 5
 +  * **EXP for Kill:** 5
 +  * **Max Level:** 10
 +  * **Undead:** Yes (setUndead(true))
 +
 +===== Special Abilities (from Java) =====
 +  * **Explosion on Death:** When killed, explodes and deals damage to all adjacent creatures (4 neighbors)
 +  * **Damage Calculation:** damageRoll() - (defender.defenceRoll() / 2)
 +  * **Hero Death:** Can kill the hero through explosion damage
 +  * **Sound Effect:** Plays SND_BONES sound on death when visible
 +
 +===== Loot Table (from Java) =====
 +  * **Normal:** Random weapon from Treasury (worstOf WEAPON category, tier 3)
 +  * **NecroBossLevel:** No loot
 +
 +===== JSON Configuration =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/spritesDesc/Skeleton.json|Skeleton.json]] - Sprite configuration
 +
 +===== String Resources =====
 +<code xml>
 +<string name="skeleton_name">skeleton</string>
 +<string name="skeleton_desc">These perishes are animated by residual magical energy. They are turned into dust when killed.</string>
 +<string name="Skeleton_Desc">Skeletons are semi-undead creatures animated by residual magical energy. They will explode violently when killed, dealing damage to all adjacent creatures.</string>
 +<string name="Skeleton_Name">skeleton</string>
 +<string name="SkeletonKey_Info">A rusty golden key that was probably buried with a warrior long ago. Magical energy radiates from it.</string>
 +<string name="Skeleton_Gender">male</string>
 +<string name="Skeleton_Defense">The skeleton blocks the attack.</string>
 +<string name="Skeleton_Killed">The hero is killed by a skeleton's explosion.</string>
 +<string name="Skeleton_Name_Objective">skeleton</string>
 +</code>
 +
 +===== Lua Scripts =====
 +  * Used in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/scripts/alchemy_recipes.lua|alchemy_recipes.lua]] as alchemy recipe output (Skeleton can be created with Rat Skulls + Skeleton Key)
 +
 +===== Related mr Entities =====
 +  * [[mr:skeletonkey_item|Skeleton Key (Item)]]
 +  * [[mr:lich_mob|Lich (Mob)]] (summons skeletons)
 +  * [[mr:warrior_class|Warrior (Class)]]
 +  * [[mr:rat_skull_item|Rat Skull (Item)]] (alchemy ingredient)