====== EnslavedSoul - Code References ====== {{ rpd:images:enslaved_soul_mob.png|Enslaved Soul }} ===== Java Classes ===== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/necropolis/EnslavedSoul.java|EnslavedSoul.java]] ===== Full Java Class Content ===== package com.nyrds.pixeldungeon.mobs.necropolis; import com.watabou.pixeldungeon.actors.Char; import com.watabou.pixeldungeon.actors.buffs.Blindness; import com.watabou.pixeldungeon.actors.buffs.Buff; import com.watabou.pixeldungeon.actors.buffs.Charm; import com.watabou.pixeldungeon.actors.buffs.FlavourBuff; import com.watabou.pixeldungeon.actors.buffs.Roots; import com.watabou.pixeldungeon.actors.buffs.Slow; import com.watabou.pixeldungeon.actors.buffs.Vertigo; import com.watabou.pixeldungeon.actors.buffs.Weakness; import com.watabou.pixeldungeon.actors.hero.Hero; import com.watabou.pixeldungeon.actors.mobs.Mob; import com.watabou.pixeldungeon.items.Gold; import com.watabou.utils.Random; import org.jetbrains.annotations.NotNull; /** * Created by DeadDie on 12.02.2016 */ public class EnslavedSoul extends Mob { static final Class[] BuffsForEnemy = { Blindness.class, Charm.class, Roots.class, Slow.class, Vertigo.class, Weakness.class }; public EnslavedSoul(){ hp(ht(25)); carcassChance = 0; baseSpeed = 1.1f; baseDefenseSkill = 11; baseAttackSkill = 10; flying = true; dmgMin = 5; dmgMax = 8; dr = 10; expForKill = 5; maxLvl = 15; setUndead(true); loot(Gold.class, 0.02f); } @SuppressWarnings("unchecked") @Override public int attackProc(@NotNull Char enemy, int damage ) { //Buff proc if (Random.Int(5) == 1){ if(enemy instanceof Hero) { Class buffClass = (Class) Random.oneOf(BuffsForEnemy); Buff.prolong( enemy, buffClass, 3 ); } } return damage; } } ===== JSON Configuration ===== { "texture" : "mobs/enslavedsoul.png", "width" : 16, "height" : 16, "zapEffect" : "Shadow", "idle" : { "fps" : 6, "looped" : true, "frames" : [0,1,2] }, "run" : { "fps" : 8, "looped" : true, "frames" : [0,1,2] }, "attack" : { "fps" : 8, "looped" : false, "frames" : [3,4,5,6] }, "die" : { "fps" : 10, "looped" : false, "frames" : [7,8,9,10,11] }, "bloodColor" : "0xFF777777" } ===== String Resources ===== enslaved soul feminine enslaved soul You can almost see through this ghostly apparition. And although it looks like a skull, sometimes for a split second a face appears, filled with pain and suffering. ===== Lua Scripts ===== This entity is implemented in Java, no Lua script exists ===== Related mr Entities ===== * [[mr:undead_mob|Undead (Mob)]] * [[mr:necropolis_level|Necropolis (Level)]]