Table of Contents

Rat King

rat_king_mob - Code References

Java Classes

Entity Properties

Implementation Details

The RatKing class extends NPC and implements unique behavior:

JSON Configuration

This entity does not have separate JSON configuration as it's implemented in Java.

String Resources

<string name="RatKing_Name">rat king</string>
<string name="RatKing_Name_Objective">rat king</string>
<string name="RatKing_Gender">male</string>
<string name="RatKing_Desc">The Rat King is the ruler of all rats in the sewers. He is much larger than the normal rats and wears a tiny crown on his head.</string>
<string name="RatKing_Info1">"What? What? Who dares to disturb my rest?"</string>
<string name="RatKing_Info2">"You must be here for my treasure! No! It\'s mine! All mine!"</string>
<string name="RatKing_Info3">"Guards! Take care of this one!"</string>
<string name="RatKing_Died">"This is impossible! I\'m a king! I can not die!"</string>
<string name="RatKingCrown_Name">rat king crown</string>
<string name="RatKingCrown_Info">A cheap crown of a sewer rat. Though it\'s supposed to symbolize authority and power, it looks quite ridiculous.</string>
<string name="RatKingCrownBuff_Name">Crowned</string>
<string name="RatKingCrownBuff_Info">You are wearing a king rat crown.\n\nAs long as you wear this crown, rats will be friendly to you.\n\nTurns on: Rat King fight.\nTurns off: When you take the crown off or kill the King.</string>

Lua Scripts

This entity is implemented in Java, no Lua script exists

Drops