This page contains raw code references and configuration excerpts for the Sorrowmoss Seed entity.
This entity is implemented in Java, no dedicated JSON configuration exists
Alchemy recipe: alchemy_recipes.lua
-- Recipe: 1 Sorrowmoss seed + 1 Corpse Dust = Potion of Toxic Gas local sorrowmossRecipe = {} table.insert(sorrowmossRecipe, {name = "Sorrowmoss.Seed", count = 1}) table.insert(sorrowmossRecipe, {name = "CorpseDust", count = 1}) RPD.AlchemyRecipes.registerRecipeFromLua(sorrowmossRecipe, "PotionOfToxicGas")
Sprout spell (random seed selection): Sprout.lua
Spawner trap: Spawner.lua
<string name="Sorrowmoss_Name">Sorrowmoss</string> <string name="Sorrowmoss_Desc">A Sorrowmoss is a flower (not a moss) with razor-sharp petals, coated with a deadly venom.</string> <string name="Plant_Seed">seed of %s</string> <!-- Seed name becomes "seed of Sorrowmoss" via Plant_Seed format -->
<string name="Sorrowmoss_Name">Грустномох</string> <string name="Sorrowmoss_Desc">Грустномох - это цветок (а не мох) с бритвенно острыми лепестками, покрытыми смертельным ядом.</string> <string name="Plant_Seed">семена растения %s</string> <!-- Seed name becomes "семена растения Грустномох" via Plant_Seed format -->