en:rpd:amok_dart_item
Table of Contents
Amok Dart
The Amok Dart is a special type of missile weapon that causes enemies to go into a rage and attack other enemies when it hits.
Stats
- Damage: 1-3 (MIN: 1, MAX: 3)
- Delay: 1.0 (baseDly: 1.0)
- Min Strength Required: 14 (setSTR: 14)
Special Abilities
- Amok Effect: When the dart hits a target, it applies Amok, Speed and Rage status effects for 20 turns
- Mechanism: Applies Amok.class (for 20 turns), Speed.class (for 20 turns) and creates a new RageBuff instance to the defender
- Behavior: Affected enemies will attack other enemies instead of the player
Acquisition
- Can be found in various treasure locations throughout the dungeon
- Quantity typically ranges from 2-4 when randomly generated (random() method)
- Price: 12 gold per dart
Strategy
- Useful for turning enemies against each other
- Particularly effective in groups of enemies
- Can be used to reduce the number of enemies without direct combat
- The amok effect occurs on every successful hit (100% chance)
- Be careful not to accidentally make enemies too powerful with the rage effect
Code References
- Dart.java (base class)
- Amok.java (effect applied)
- Speed.java (speed effect)
- RageBuff.java (rage effect)
String Resources
Configuration Files
- Dart.java (base missile implementation)
See Also
- Amok - The status effect applied by this dart
- Speed - Speed status effect
- Rage - Rage status effect
- Darts - Other dart types
- Missile Weapons - Other throwing weapons
- Amok Arrow - Similar arrow variant
en/rpd/amok_dart_item.txt · Last modified: by 127.0.0.1

