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en:rpd:armor

Armor

Cloth Armor

Armor is a type of equipment that provides protection to the hero in Remixed Pixel Dungeon. Armor reduces the amount of damage the hero receives from enemy attacks and environmental hazards.

Basic Stats

Armor Types

There are several classes of armor, each with different stats and appearances:

  • Cloth Armor - The basic starting armor with no strength requirement
  • Leather Armor - Light armor with moderate protection
  • Mail Armor - Balanced armor with good protection
  • Scale Armor - Heavy armor with high protection
  • Plate Armor - The heaviest armor with maximum protection
  • Robe - Magic-focused armor for spellcasters
  • Class Armor - Special armor unique to each hero class
  • Various other armor pieces with special properties

Armor Mechanics

How armor functions in gameplay:

Armor Classes

Armor follows a tier system based on strength requirement:

  • Cloth - 1 strength required (base armor class: 1)
  • Leather - 6 strength required (base armor class: 3)
  • Mail - 11 strength required (base armor class: 5)
  • Scale - 16 strength required (base armor class: 7)
  • Plate - 21 strength required (base armor class: 9)

Armor Affixes

Armor can have various special properties:

  • Enchantments - Positive or negative enchantments that provide various effects
  • Glyphs - Inscriptions that add special abilities or resistances

Acquisition

Armor can be found in various ways:

Special Armor Types

Some unique armor pieces with special properties:

Armor Maintenance

Tips for managing armor effectively:

  • Always wear the best armor you can use without penalties
  • Use Scrolls of Upgrade to improve stats
  • Add beneficial enchantments to tailor to your playstyle
  • Consider glyphs for additional protection or utility
  • Balance protection with mobility to avoid encumbrance penalties

Advanced Concepts

More complex armor interactions:

Code References

See Also

en/rpd/armor.txt · Last modified: by 127.0.0.1