en:rpd:gladiator_armor_item
Table of Contents
Gladiator Armor
The Gladiator Armor is class armor for the Warrior that enables special combo attacks when fighting in melee range.
Item Overview
- Type: Class Armor
- Class: Warrior
- Special Effect: Enables combo attacks that increase damage with each successive hit
- Usage: Equipped as body armor
- Identification: Becomes identified when worn or when seen in inventory after being identified
Special Mechanics
- Combo System: Each successful melee hit adds to a combo counter
- Damage Bonus: Combo counter increases damage of the next attack
- Combo Timeout: Combo counter resets after a certain number of turns or taking damage
- Melee Requirement: Combos only build when attacking in melee range
- Upgrade Benefits: Higher levels increase combo damage bonuses
- Identification: Becomes identified when worn or when seen in inventory after being identified
- Armor Protection: Provides standard armor protection in addition to special effects
- Combo Cap: There's a maximum combo level that can be achieved
Strategy
- Aggressive Combat: Best used when engaging in repeated melee combat
- Combo Building: Requires consecutive melee attacks to maximize effectiveness
- Risk Management: Taking damage resets combo, so defensive play between attacks is important
- Enemy Stacking: Effective against groups that can be hit in sequence
- Critical Timing: Most effective in sustained combat scenarios where combos can be built
- Melee-Heavy Build: Works best with strong melee weapons and high hit chance
- Versus Multiple Foes: Excellent for building and maintaining combos in group encounters
- Versus Single Strong Foe: Good for sustained combat against powerful enemies
Obtaining
Effect
When worn by the Warrior, Gladiator Armor enables the combo system. Each successful melee hit increases a combo counter which increases the damage of the next hit by 100% of base weapon damage. The combo resets after attacking at range, taking damage, or after a few turns without attacking.
According to the game's string resources: “This lightweight armor enables a warrior to perform combos - consecutive attacks that increase in damage.”
Code References
- Java Implementation: GladiatorArmor.java
- Class Armor Base: ClassArmor.java
- Armor Base Class: Armor.java
- Combo Mechanics: GladiatorArmor.java#L42-L65 (combo system implementation)
- Attack Detection: GladiatorArmor.java#L38-L40 (checking for consecutive attacks)
- Damage Calculation: GladiatorArmor.java#L50-L53 (damage bonus implementation)
- Combo Reset: GladiatorArmor.java#L70-L82 (conditions for resetting combo)
- English String Resources: GladiatorArmor_Name, GladiatorArmor_Info, GladiatorArmor_Identify (GladiatorArmor_Name, GladiatorArmor_Info, and GladiatorArmor_Identify)
- Russian String Resources: GladiatorArmor strings (Russian localization)
- Stats verification: Extracted directly from GladiatorArmor.java class methods
- Effect descriptions: Based on code analysis and string resources
- mr: namespace: Check Gladiator Armor Item - Code References for machine-readable data
Related Items
- Class Armors - All class-specific armors
- Warrior Class - The class for which this armor is designed
- Gladiator Subclass - Warrior subclass associated with this armor
- Armor - General armor information
- Combo Effect - The buff that tracks combo progress
- Melee Combat - Information about close-range combat
- Warrior Armor - Basic warrior armor
en/rpd/gladiator_armor_item.txt · Last modified: by 127.0.0.1

