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en:rpd:hero_class

Hero Classes

Hero Classes

Hero classes are the different character types available to players in Remixed Dungeon. Hero Classes determine the starting equipment, stats, and special abilities of the character. Each class has unique advantages and playstyles that make them better suited for different approaches to the dungeon.

Available Classes

Class Characteristics

  • Starting Equipment: Each class begins with specific equipment
  • Special Abilities: Unique class abilities that differentiate playstyles
  • Stat Affinities: Classes excel in different areas
  • Playstyle: Each class encourages different approaches to dungeon exploration

Class Details

  • Warrior: Starts with a unique weapon and armor, and an edible ration. Has a special ability to heal when fighting weakened enemies.
  • Mage: Begins with a magical staff that can be used as a weapon or to store wands. Has a special ability to recharge items quickly.
  • Rogue: Starts with a unique short sword and a set of throwing knives. Has a special ability to become invisible after landing a powerful attack.
  • Huntress: Begins with a special bow and high magic capacity. Has a special ability to recharge wands and staves.
  • Elf: Begins with a special bow and high magic capacity. Has a special ability to recharge wands and staves.
  • Necromancer: Starts with necromantic equipment and can raise undead. Has a special ability to control enemies temporarily.

Class Mechanics

Each hero class starts with:

  • Unique weapon
  • Unique armor
  • Special ability that activates under specific conditions
  • Unique food items

Subclasses

Advanced players can unlock subclasses (mastery paths) after winning with a class:

Class Selection Tips

  • New Players: Warrior is generally the most forgiving for beginners
  • Advanced Players: Each class offers unique challenges and strategies
  • Playstyle Match: Choose based on preferred gameplay approach
  • Experimentation: Try different classes to find your preference
  • Long-term: Consider how classes develop through multiple playthroughs

Data Sources

See Also

en/rpd/hero_class.txt · Last modified: by 127.0.0.1