en:rpd:lightning_trap
Table of Contents
Lightning Trap
The Lightning Trap is a dangerous trap found in the dungeon that deals significant lightning damage to any creature that triggers it.
Effects
- Damage: Deals random damage between 1/3 to 2/3 of the target's current HP
- Lightning Effect: Creates a lightning effect in a cross pattern around the center point
- Equipment Effect: For the hero, charges (or discharges) all equipment
Trigger
- Creatures stepping on the trap trigger it immediately
- Damage calculation: max(1, random value(target HP/3, 2*target HP/3))
Mechanics
- Trap deals damage in both horizontal and vertical directions from the center point
- Generates visual lightning effect
- Causes camera shake effect for the hero
Resistances
Some creatures have resistance to lightning damage, such as:
- Shaman - Has lightning resistance
- Yogs Brain - Has lightning resistance
Avoidance Methods
- Trigger safely using ranged weapons or spells
- Carry armor to reduce damage
- Identify the special texture on the ground to spot traps
Code Reference
- Implementation: LightningTrap.java
- Entity Type: LightningTrap.Electricity class
See Also
- Electricity - Lightning damage type
- Traps - More information about traps
en/rpd/lightning_trap.txt · Last modified: by 127.0.0.1

