en:rpd:melee_weapon
Table of Contents
Melee Weapon
Melee Weapons are a category of weapons in Remixed Dungeon that are used for close combat. These weapons typically have different damage, speed, and accuracy characteristics that differentiate them from ranged weapons.
Description
Melee Weapons are used to attack enemies in adjacent tiles. They form the core of most heroes' combat capabilities and come in various types with different statistics and properties.
Base Class
All melee weapons inherit from the base class:
Weapon Properties
- Range: Adjacent tiles only (melee range)
- Damage Types: Varies by weapon type (slashing, crushing, piercing)
- Speed: Varies by weapon (affects attack speed)
- Accuracy: Varies by weapon (affects hit chance)
- Strength Requirement: Each weapon has a STR requirement that must be met to use it effectively
Stats Calculation
- Minimum Damage: Tier value (MIN = tier)
- Maximum Damage: Calculated as (tier * tier - tier + 10) / ACU * DLY
- Speed: Delay factor (DLY), lower is faster
- Accuracy: Accuracy factor (ACU), affects chance to hit
Common Melee Weapons
- Swords - Balanced weapons with good stats
- Maces - Blunt weapons effective against armored foes
- Daggers - Fast but low damage piercing weapons
- War Hammer - High damage crushing weapon with high STR requirement
- Long Sword - High damage but slow weapon
- Knuckles - Fast weapon with moderate damage
Weapon Tiers
Melee weapons are organized into tiers:
- Tier 1: Knuckles, Sai
- Tier 2: Dagger, Staff, Mages Staff
- Tier 3: Sword, Mace, Short Sword, Hand Axe, Spear, Quarterstaff
- Tier 4: Long Sword, Battle Axe, War Hammer, Glaive
- Tier 5: Great Sword, Gauntlets
- Tier 6: Dwarven Hammer, Great Maul
- Tier 7: Elven Sword
Mechanics
- Upgrading: Can be upgraded with Scrolls of Upgrade
- Enchantments: Compatible with weapon enchantments
- Strength Calculation: Required STR is typically 8 + tier * 2 for un-upgraded weapons
Code References
- Base implementation: MeleeWeapon.java
- String resources: Melee weapon strings
See Also
- Weapons - All weapon types
- Ranged Weapons - Weapons for distance combat
- Weapon Enchantments - Enchantments available for weapons
- Melee Combat - Combat mechanics for melee weapons
en/rpd/melee_weapon.txt · Last modified: by 127.0.0.1

