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en:rpd:potion_of_overhealing_item

Potion of Overhealing

Potion of Overhealing

The Potion of Overhealing is a potion in Remixed Dungeon that restores health beyond the drinker's maximum HP, providing temporary health points.

Item Overview

  • Type: Potion
  • Rarity: Uncommon
  • Special Effect: Heals beyond maximum HP, giving temporary hit points
  • Usage: Single use item (consumed upon drinking)
  • Price: 50 gold when identified
  • Identification: Becomes identified when consumed, shattered, or when seen in inventory after being identified

Special Mechanics

  • Overhealing: Restores health that exceeds the maximum HP, adding temporary hit points
  • Temporary HP: The extra health received is temporary and will gradually fade over time
  • Duration: The temporary health lasts for a number of turns before naturally fading
  • Shattering: When shattered on the ground, overheals 25% of max HP as temporary HP to any character on that tile
  • Identification: Becomes identified when consumed, shattered, or when seen in inventory after being identified
  • Stacking: Multiple potions can be carried and used as needed
  • Emergency Use: Can be used to survive attacks that would otherwise be lethal

Strategy

  • Essential for surviving dangerous encounters in high-risk situations
  • Best used before anticipated high-damage attacks or boss fights
  • Can be used proactively for maximum safety during dungeon progression
  • Shattering can be useful for overhealing allies or when unable to drink
  • More effective than regular healing potions for high-stakes encounters
  • Good to use before challenging encounters to create a safety buffer
  • Essential for attempting difficult challenges where survivability is critical
  • Temporary health fades gradually, so timing is important
  • More expensive than normal healing potion but offers superior survivability
  • Should be conserved for the most dangerous situations

Obtaining

Effect

When consumed, the Potion of Overhealing restores all current hit points and adds temporary hit points equal to 50% of the maximum HP. These temporary hit points gradually fade over time until only the character's normal maximum HP remains.

According to the game's string resources: “An elixir that will not only return you to full health but grant you temporary health beyond your normal maximum.”

Code References

  • Potions - General information about potions
  • Status Effects - Information about statuses cured by this potion
  • Potion of Healing - Standard healing potion
  • Health - General mechanics about health restoration
  • Hero - Main playable character
  • Items - All items in the game
  • Consumables - Consumable items
  • Alchemy - Alchemy mechanics for creating potions
  • Seeds - Ingredients for alchemical creation
  • Life Flower - Primary ingredient for brewing
  • Gold - Currency used in shops
en/rpd/potion_of_overhealing_item.txt · Last modified: by 127.0.0.1