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en:rpd:resistances

Resistances

Resistances in Remixed Dungeon represent reductions in the effectiveness of specific types of attacks or status effects against a character or mob. When a character has resistance to a particular effect, they take less damage or are less likely to be affected.

Types of Resistances

Damage Resistances

  • Physical Resistance: Reduces damage from physical attacks
  • Magic Resistance: Reduces damage from magical attacks
  • Elemental Resistances: Reduces damage from elemental attacks (Fire, Cold, Lightning, etc.)

Status Effect Resistances

  • Poison Resistance: Reduces the duration and damage of poison effects
  • Bleeding Resistance: Reduces the damage from bleeding effects
  • Paralysis Resistance: Reduces the duration of paralysis effects
  • Fear/Terror Resistance: Reduces susceptibility to fear-based effects
  • Charm Resistance: Reduces susceptibility to charm effects
  • Sleep Resistance: Reduces susceptibility to sleep effects

Sources of Resistance

  • Armor: Different types of armor provide various resistances
  • Rings: Some rings provide resistances to specific effects
  • Buffs: Temporary effects that grant resistance
  • Abilities: Some character classes or mobs have innate resistances
  • Enchantments: Weapon and armor enchantments may provide resistances

How Resistances Work

  • Resistances typically reduce the effect by a percentage or fixed amount
  • Some resistances are binary (completely immune or not)
  • Multiple sources of the same resistance may stack to a cap
  • Some effects ignore resistances completely

Information Sources

See Also

en/rpd/resistances.txt · Last modified: by 127.0.0.1