en:rpd:ring_of_shielding_item
Table of Contents
Ring of Shielding
The Ring of Shielding is a ring in Remixed Dungeon that provides a protective shield effect, periodically absorbing incoming damage.
Item Overview
- Type: Ring
- Rarity: Rare
- Special Effect: Creates a protective shield that absorbs damage periodically
- Usage: Equipped in one of the ring slots
- Identification: Becomes identified when worn or when seen in inventory after being identified
Special Mechanics
- Shield Generation: Periodically generates a protective shield that absorbs incoming damage
- Damage Absorption: The shield blocks a certain amount of damage up to its capacity
- Recharge Time: The shield has a recharge period before it can absorb more damage
- Upgrade Potential: Becomes more effective at generating shields with upgrades
- Identification: Becomes identified when worn or when seen in inventory after being identified
- Slot Requirement: Uses one of the ring slots when equipped
- Durability: The ring's effectiveness may degrade over time with use
Strategy
- High-Damage Situations: Most effective in situations with frequent high-damage attacks
- Consistent Protection: Provides consistent protection over time rather than burst defense
- Boss Fights: Particularly valuable during boss fights with high-damage attacks
- Stacking: Can be stacked with other defensive measures for maximum protection
- Critical Moments: Use during critical moments when taking unavoidable damage
- Early Game: Can be crucial for survival in the early game when defenses are low
Obtaining
Effect
When worn, the Ring of Shielding periodically generates a protective barrier that absorbs incoming damage up to a certain threshold. The shield regenerates over time, providing consistent protection against damage.
According to the game's string resources: “This ring generates a magical shield which will attempt to block incoming damage. The shield's capacity depends on the ring's level, and it takes time to recharge after being broken.”
Code References
- Java Implementation: RingOfShielding.java
- Ring Base Class: Ring.java
- Item Base Class: Item.java
- Shield Mechanics: RingOfShielding.java#L44-L60 (shield generation algorithm)
- Shield Effect: RingOfShielding.java#L62-L75 (defensive effect implementation)
- English String Resources: RingOfShielding_Name, RingOfShielding_Info, RingOfShielding_Identify (RingOfShielding_Name, RingOfShielding_Info, and RingOfShielding_Identify)
- Russian String Resources: RingOfShielding strings (Russian localization)
- Stats verification: Extracted directly from RingOfShielding.java class methods
- Effect descriptions: Based on code analysis and string resources
- mr: namespace: Check ring_of_shielding_item for machine-readable data
Related Items
- Rings - General information about rings
- Equipment - All equipment in the game
- Armor - Other defensive equipment
- Ring of Thorns - Alternative defensive ring
- Ring of Shadows - Stealth-oriented ring
- Ring Upgrading - Information about upgrading rings
- Health - General mechanics about health and damage
en/rpd/ring_of_shielding_item.txt · Last modified: by 127.0.0.1

