en:rpd:scale_armor_item
Table of Contents
Scale Armor
Description
Scale Armor is a medium armor in Remixed Dungeon that provides good protection while maintaining reasonable mobility. It requires more strength than leather armor but offers better protection.
Stats
- Tier: 4 (Medium armor)
- Armor Class (AC): 8 (base, calculated as tier * 2 = 4 * 2 = 8)
- Durability: Good
- Strength Requirement: 15 STR (calculated as 7 + tier * 2 = 7 + 4 * 2 = 15)
- Speed Penalties: Moderate
- Weight: 30
Acquisition
- Found in chests throughout the dungeon, more common in mid levels
- Occasionally dropped by various enemies
- Sometimes available in shops
Properties
- Good protection with moderate strength requirement
- Slower movement than light armor but faster than heavy armor
- Can be upgraded using Scrolls of Upgrade
- Compatible with glyphs for additional effects
Strategy
- Good balance of protection and mobility
- Ideal for characters that can meet the strength requirement
- Often better than leather armor for most hero classes
- Consider upgrading to reduce strength requirements if possible
Upgrades
- Can be upgraded to increase armor class and durability
- Each upgrade increases strength requirement by 1
- Upgraded versions have improved protection
Code References
- ScaleArmor.java - Java implementation
- Armor.java - Base armor class implementation
See Also
- Armor - General information about armor
- Armor Tiers - Information about armor classification system
- Leather Armor - Lighter armor option
- Mail Armor - Another medium armor option
- Plate Armor - Heavier armor option
- Armor Glyphs - Glyph compatibility
- Armor Durability - Information about armor wear and durability
- Armor Mechanic - Detailed information about armor mechanics
en/rpd/scale_armor_item.txt · Last modified: by 127.0.0.1

