en:rpd:traps
Table of Contents
Traps
Information about traps in Remixed Dungeon.
Trap Types
Traps are hidden dangers throughout the dungeon that activate when stepped on or triggered. Common trap types include:
- Fire Trap - Creates a fire explosion that burns the triggering character
- Poison Trap - Releases poison gas that poisons the triggering character
- Paralytic Gas Trap - Releases gas that paralyzes the triggering character
- Toxic Gas Trap - Releases toxic gas that damages the triggering character over time
- Alarm Trap - Creates a loud noise that alerts all enemies in the vicinity
- Lightning Trap - Strikes the triggering character with lightning
- Gripping Trap - Grips the triggering character and deals damage over time
- Burning Trap - Burns the floor where it triggers, causing ongoing damage
- Rockfall Trap - Causes rocks to fall, damaging all characters in adjacent cells
Trap Detection
- Traps can be detected by stepping adjacent to them
- Some items, like Ring of Detection, can reveal traps without searching
- Characters with high Search skill have better chances of detecting traps
- Heroes with high search skill will automatically detect nearby traps
Trap Disarming
Strategy
- Walk carefully and search around if you suspect traps
- Use thrown weapons or other items to trigger traps safely
- Some classes and items make dealing with traps safer
- Ring of Detection is valuable for avoiding trap damage
- Carry items that can help with status effects (poison, paralysis, etc.)
Trap Level Objects
en/rpd/traps.txt · Last modified: by 127.0.0.1
