en:rpd:wraith_mob
Table of Contents
Wraith Mob
Description
Wraiths are incorporeal undead creatures that are more difficult to hit in combat. They are among the more dangerous undead enemies in the dungeon. A wraith is a dangerous undead creature, formed from the spirit of someone who died violently or with unfinished business. Wraiths are ghostly undead with a translucent appearance. They are particularly difficult to hit in combat and can pass through certain obstacles that block other creatures.
Special Abilities
- Flight: Always flying, can pass over obstacles and through walls (walkingType = WalkingType.ABSOLUTE)
- High Evasion: Very difficult to hit due to high defense skill
- Immunities: Immune to death effects and terror
- High Evasion: Attack skill is very high and defense is 5x attack skill, making them hard to hit
- Incorporeal: Can pass through walls due to flight ability (walkingType = ABSOLUTE)
- Undead Nature: Immune to poison, bleeding, and other living-targeted effects
- Depth Scaling: Stats adjust based on dungeon depth through IDepthAdjustable interface
Stats
- Health: 1 HP (fixed, does not scale with dungeon level) (hp(ht(1)))
- Attack Skill: 10 + dungeon depth (baseAttackSkill = 10 + Dungeon.depth)
- Defense Skill: 5 times attack skill (much higher than most creatures)
- Damage: 1-3 + dungeon depth
- Speed: Fast
- Exp for Kill: 0 (no experience gain)
- Carcass Chance: 0 (carcassChance = 0)
- Max Level: 26
Characteristics
- Incorporeal: Has flight ability, allowing movement through walls (walkingType = ABSOLUTE)
- Hard to Hit: Significantly higher defense than most creatures
- Undead Traits: Immune to poison, bleeding, and other living-targeted effects
- Low Health Scaling: HP scales with dungeon depth but starts at just 1 HP
Combat
- Evasion: Very difficult to hit due to high defense skill
- Immunities: Immune to death effects and terror
- Flight: Always flying, can pass over obstacles and through walls (walkingType = ABSOLUTE)
- Spawns: With increasing frequency in deeper dungeon levels
Location
Wraiths can be found in:
Tactics
- Use area-of-effect attacks to increase hit chance
- Items or abilities that reduce evasion may be helpful
- Ranged attacks might be more effective than melee
- Fire or holy damage typically effective against undead
- Consider using debuffs that reduce accuracy or cause blindness on your enemies
- Note: Killing them provides no experience points
Content Verification
- Information source: Java class Wraith.java
- Special mechanics: Extracted from Wraith.java and WalkingType.java implementation
- Last updated: December 2025, source: Remixed Dungeon 1.9.3
Implementation Class
- Java: Wraith.java
- Walking Mechanic: WalkingType.java
String Resources
Related
Source Code
Notes
Wraiths are particularly dangerous enemies because of their ability to pass through walls and high evasion, making them difficult to hit or escape from.
See Also
en/rpd/wraith_mob.txt · Last modified: by 127.0.0.1

