mr:bandit_mob

bandit_mob

Entity Information

  • Entity Kind: Bandit
  • Class: com.watabou.pixeldungeon.actors.mobs.Bandit
  • Entity Type: mob
  • Parent Class: com.watabou.pixeldungeon.actors.mobs.Thief

Code References

Configuration Files

  • JSON: This entity is implemented in Java, no JSON configuration exists

String Resources

  • Description: @string/Thief_Desc
  • Carries: @string/Thief_Carries

Implementation Details

  • HP: 20 (from parent Thief class)
  • Defense Skill: 12 (from parent Thief class)
  • Attack Skill: 12 (from parent Thief class)
  • Damage: 1-7 (from parent Thief class)
  • DR (Damage Reduction): 3 (from parent Thief class)
  • Exp for Kill: 5 (from parent Thief class)
  • Max Level: 10 (from parent Thief class)
  • Attack Delay: 0.5f (from parent Thief class)

Special Abilities

  • Steal Effect: When attacking, if successfully steal() is triggered, the Bandit flees and inflicts Blindness for 5-12 turns
  • Fleeing: After stealing, the Bandit enters ThiefFleeing AI state
  • Drop on Defense: When in flee state and attacked, drops Gold
  • Loot: Has 0.01f chance to drop Ring of Haggler (from parent Thief class)

Game Mechanics

  • Inherits all Thief mechanics and behaviors
  • When stealing from player, causes Blindness to the player character
  • Carries a random non-equipped item that can be stolen by player
  • Uses ThiefFleeing AI state after attempting to steal
mr/bandit_mob.txt · Last modified: by 127.0.0.1