mr:bone_saw_item
Table of Contents
BoneSaw Item - Code References
Java Classes
- Implementation: HeroClass.java (BONE_SAW constant)
- Item system: ItemFactory.java (registerItemClass)
JSON Configuration
- Starting items: initHeroes.json (kind: “BoneSaw”)
- Starting items (debug): initHeroesDebug.json (kind: “BoneSaw”)
String Resources (All Languages)
- English: BoneSaw_Name, BoneSaw_Info
- Spanish: BoneSaw_Name, BoneSaw_Info
- Portuguese: BoneSaw_Name, BoneSaw_Info
- Russian: BoneSaw_Name, BoneSaw_Info
- Chinese (Simplified): BoneSaw_Name, BoneSaw_Info
- Chinese (Traditional): BoneSaw_Name, BoneSaw_Info
Lua Scripts
- BoneSaw.lua - Main implementation
Related Files
- MissileWeapon.java - Base weapon class
- Bleeding.java - Effect applied by BoneSaw
mr/bone_saw_item.txt · Last modified: by 127.0.0.1
