mr:chaos_sword_item
Table of Contents
Chaos Sword Item - Code References
Java Classes
JSON Configuration
This entity is implemented in Java, no JSON configuration exists
String Resources
<string name="ChaosSword_Name">chaos sword</string> <string name="ChaosSword_Info">The blade of this sword is made of pure chaos and it mildly vibrates sometimes. Great powers, stored inside this weapon can cut in half almost anything. Although, great skills are needed, to cope the mighty force of the weapon.</string> <string name="ChaosSword_Gender">masculine</string> <string name="ChaosCrystal_SwordFused">Crystal absorbs your weapon, and took the form of a Sword</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Implementation Notes
- Class: Extends MeleeWeapon
- Stats: (3, 1, 1) - damage, ACU, EVA
- Charge System: Increases charge when dealing damage, decreases when taking damage
- Level Mechanics: Upgrades when charge reaches threshold (5 * level^1.5), degrades at level 4+ when charge reaches 0
- Image Selection: Changes sprite based on level (0-4 based on level/3)
- Not Upgradable: isUpgradable() returns false, meaning normal + upgrades don't apply
Related mr Entities
mr/chaos_sword_item.txt · Last modified: by 127.0.0.1
