mr:corpse_dust_item

Corpse Dust Item - Code References

Java Classes

package com.watabou.pixeldungeon.items.quest;
 
import com.nyrds.pixeldungeon.mechanics.buffs.RageBuff;
import com.nyrds.pixeldungeon.ml.R;
import com.nyrds.platform.util.StringsManager;
import com.watabou.pixeldungeon.items.rings.Artifact;
import com.watabou.pixeldungeon.items.rings.ArtifactBuff;
import com.watabou.pixeldungeon.sprites.ItemSpriteSheet;
 
public class CorpseDust extends Artifact {
 
	public CorpseDust() {
		image = ItemSpriteSheet.DUST;
 
		setCursed(true);
		setCursedKnown(true);
	}
 
	@Override
	public boolean isIdentified() {
		return true;
	}
 
	@Override
	public ArtifactBuff buff() {
		return new RageBuff();
	}
 
	@Override
	public String info() {
        return super.info() + "\n\n" + StringsManager.getVar(R.string.CorpseDust_Info2);
	}
 
}

JSON Configuration

This entity does not use JSON configuration.

String Resources

<string name="CorpseDust_Name">corpse dust</string>
<string name="CorpseDust_Info">The ball of corpse dust doesn\'t differ outwardly from a regular dust ball. However, you know somehow that it\'s better to get rid of it as soon as possible.</string>
<string name="CorpseDust_Info2"> Maybe because just holding it makes you feel anxious and angry.</string>
<string name="CorpseDustBuff_Name">Bloodlust</string>
<string name="CorpseDustBuff_Info">Attacks are greatly increased for those filled with bloodlust, making them especially dangerous.</string>

Lua Scripts

This entity is implemented in Java, no Lua script exists

mr/corpse_dust_item.txt · Last modified: by 127.0.0.1