mr:corpse_dust_item
Table of Contents
Corpse Dust Item - Code References
Java Classes
package com.watabou.pixeldungeon.items.quest; import com.nyrds.pixeldungeon.mechanics.buffs.RageBuff; import com.nyrds.pixeldungeon.ml.R; import com.nyrds.platform.util.StringsManager; import com.watabou.pixeldungeon.items.rings.Artifact; import com.watabou.pixeldungeon.items.rings.ArtifactBuff; import com.watabou.pixeldungeon.sprites.ItemSpriteSheet; public class CorpseDust extends Artifact { public CorpseDust() { image = ItemSpriteSheet.DUST; setCursed(true); setCursedKnown(true); } @Override public boolean isIdentified() { return true; } @Override public ArtifactBuff buff() { return new RageBuff(); } @Override public String info() { return super.info() + "\n\n" + StringsManager.getVar(R.string.CorpseDust_Info2); } }
- CorpseDust.java - Main implementation
- RageBuff.java - Related buff implementation
- Artifact.java - Base class
JSON Configuration
This entity does not use JSON configuration.
String Resources
<string name="CorpseDust_Name">corpse dust</string> <string name="CorpseDust_Info">The ball of corpse dust doesn\'t differ outwardly from a regular dust ball. However, you know somehow that it\'s better to get rid of it as soon as possible.</string> <string name="CorpseDust_Info2"> Maybe because just holding it makes you feel anxious and angry.</string> <string name="CorpseDustBuff_Name">Bloodlust</string> <string name="CorpseDustBuff_Info">Attacks are greatly increased for those filled with bloodlust, making them especially dangerous.</string>
- strings_all.xml - English strings
- strings_all.xml - Russian strings
Lua Scripts
This entity is implemented in Java, no Lua script exists
Related Code References
- ItemFactory.java - Registration
- WandMaker.java - Used in quest
mr/corpse_dust_item.txt · Last modified: by 127.0.0.1
