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mr:freezing_buff

Freezing Buff - Code References

Java Classes

Lua Scripts

  • commonClasses.lua - Freezing bound as PseudoBlob: `Freezing = luajava.bindClass(“com.watabou.pixeldungeon.actors.blobs.Freezing”)`
  • Freeze.lua - Actor script that randomly places Freezing pseudo-blob on level

JSON Configuration

  • No specific JSON configuration found for Freezing blob effect
  • Related items (PotionOfFrost, Icecap) may have JSON configs in itemsDesc/ and levelObjects/

String Resources

  • No direct string resources for “Freezing” blob (it's a pseudo-blob, not a visible buff)
  • Related Frost buff strings:

<string name="FrostBuff_Name">frost</string>
<string name="FrostBuff_Info">Movement speed is reduced. Fire damage is increased.</string>
<string name="Frost_Shatter">The frost shatters!</string>

  • Potion of Frost strings:

<string name="PotionOfFrost_Name">potion of frost</string>
<string name="PotionOfFrost_Info">When thrown, this potion creates a freezing blast that freezes everything in the area.</string>

mr/freezing_buff.txt · Last modified: by 127.0.0.1