mr:lich_subclass

Lich Subclass - Code References

Java Classes

JSON Configuration

{
  "LICH": {
    "immunities": [
      "Paralysis",
      "ToxicGas",
      "Terror",
      "Death",
      "Amok",
      "Blindness",
      "Sleep",
      "Poison",
      "Vertigo",
      "Bleeding"
    ]
  }
}

String Resources

<string name="HeroSubClass_NameLich">lich</string>
<string name="BlackSkullOfMastery_BecomeLichDesc">The _Lich_ is a necromancer who reached pinnacle of his abilities. Existing between life and death _Lich_ excels in necromancy, but his combat skills are greatly lower than those of an ordinary person.</string>
<string name="Necromancy_BecameALich">You became a Lich! Your powers grow and your soul capacity has been doubled! But you lost %1$d points of strength.</string>
<string name="StartScene_UnlockNecromancer">To unlock this character class, slay the Lich with any other class.</string>
<string name="Badges_Lich_Slain">Lich slain</string>

Lua Scripts

This entity is implemented in Java, no Lua script exists

mr/lich_subclass.txt · Last modified: by 127.0.0.1