mr:lich_subclass
Table of Contents
Lich Subclass - Code References
Java Classes
JSON Configuration
{
"LICH": {
"immunities": [
"Paralysis",
"ToxicGas",
"Terror",
"Death",
"Amok",
"Blindness",
"Sleep",
"Poison",
"Vertigo",
"Bleeding"
]
}
}
String Resources
<string name="HeroSubClass_NameLich">lich</string> <string name="BlackSkullOfMastery_BecomeLichDesc">The _Lich_ is a necromancer who reached pinnacle of his abilities. Existing between life and death _Lich_ excels in necromancy, but his combat skills are greatly lower than those of an ordinary person.</string> <string name="Necromancy_BecameALich">You became a Lich! Your powers grow and your soul capacity has been doubled! But you lost %1$d points of strength.</string> <string name="StartScene_UnlockNecromancer">To unlock this character class, slay the Lich with any other class.</string> <string name="Badges_Lich_Slain">Lich slain</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Related mr Entities
mr/lich_subclass.txt · Last modified: by 127.0.0.1
