mr:mana_regeneration_buff
Table of Contents
Mana Regeneration Buff - Code References
Java Classes
JSON Configuration
This entity is implemented in Java, no specific JSON configuration exists
String Resources
<string name="ManaRegenerationBuff_Name">Mana Regeneration</string> <string name="ManaRegenerationBuff_Info">The function for mana regeneration is in a buff form to make things easier.</string> <string name="Mana_Title">Mana</string> <string name="Mana_Cost">Mana Cost: </string> <string name="Spells_NotEnoughSP">You do not have enough mana to cast a "%1$s" spell.</string> <string name="ClassArmor_LowMana">Insufficient mana!</string> <string name="HeroClass_NecromancerPerks_1">Necromancers use mana to cast Death spells.</string> <string name="HeroClass_MagPerks_4">Mages use mana to cast Elemental spells.</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Related Information
- This buff handles the regeneration of mana for characters
- It runs every 20 turns divided by 1.2^bonus (where bonus comes from other buffs with manaRegenerationBonus)
- If Fast Mana Regeneration facilitation is enabled, it adds a +10 bonus
- When in unsafe areas, it accumulates skill points for the character
- The regeneration rate is affected by other buffs that provide manaRegenerationBonus
mr/mana_regeneration_buff.txt · Last modified: by 127.0.0.1
