mr:nightmare_mob
Table of Contents
Nightmare Mob - Code References
Java Classes
JSON Configuration
String Resources
<string name="Nightmare_Name">nightmare</string> <string name="Nightmare_Gender">masculine</string> <string name="Nightmare_Name_Objective">nightmare</string> <string name="Nightmare_Desc">A grotesque creature that looks like a bunch of flesh-made tentacles. Nightmares are the incarnation of the Old God's sinister thoughts.</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Code Implementation Details
This mob has the following properties based on the Java implementation:
- HP: 80
- Defense Skill: 24
- Attack Skill: 26
- Damage Range: 20-25
- Damage Reduction: 10
- Special Abilities:
- Flying (can move over terrain obstacles)
- Roots proc: 10% chance to root target on attack
- Paralysis proc: 10% chance to paralyze target on attack
- Behavior: Always in hunting state (aggressive)
- Exp: 0 (no experience gained from killing)
mr/nightmare_mob.txt · Last modified: by 127.0.0.1
