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mr:nightmare_mob

Nightmare Mob - Code References

Java Classes

JSON Configuration

String Resources

<string name="Nightmare_Name">nightmare</string>
<string name="Nightmare_Gender">masculine</string>
<string name="Nightmare_Name_Objective">nightmare</string>
<string name="Nightmare_Desc">A grotesque creature that looks like a bunch of flesh-made tentacles. Nightmares are the incarnation of the Old God's sinister thoughts.</string>

Lua Scripts

This entity is implemented in Java, no Lua script exists

Code Implementation Details

This mob has the following properties based on the Java implementation:

  • HP: 80
  • Defense Skill: 24
  • Attack Skill: 26
  • Damage Range: 20-25
  • Damage Reduction: 10
  • Special Abilities:
    • Flying (can move over terrain obstacles)
    • Roots proc: 10% chance to root target on attack
    • Paralysis proc: 10% chance to paralyze target on attack
  • Behavior: Always in hunting state (aggressive)
  • Exp: 0 (no experience gained from killing)
mr/nightmare_mob.txt · Last modified: by 127.0.0.1