mr:tengu_mob
mr:tengu_mob
Entity Information
- Class Name: Tengu.java
- Entity Kind: Tengu
- Type: Mob
- Parent Class: Boss
Statistics
- HP: 120
- HT: 120
- Defense Skill: 20
- Attack Skill: 20
- Damage Min: 8
- Damage Max: 15
- DR (Damage Resistance): 5
- EXP for Kill: 20
- Max Lvl: 10
Special Abilities
- Trap Mastery: Makes extensive use of poison traps during combat
- Smoke Bomb Escapes: Periodically teleports to reset positioning with 5-turn cooldown (JUMP_DELAY constant)
- High Evasion: Difficult to hit consistently due to mobility
- Immunities: Resistant to Toxic Gas and Poison effects
- Ballistica Attack: Can attack from a distance using Ballistica line-of-sight calculation
- Self-Healing: When unable to jump to a valid position, heals 10% of max HP
Drops
- Tome of Mastery: If not yet acquired by non-Necromancer/Gnoll heroes
- Tengu Liver: For Gnoll class heroes specifically
- Skeleton Key: Unlocks the Demon Halls area
Code References
String Resources
JSON Configuration
Lua Scripts
- (No specific Lua scripts for Tengu)
Additional Notes
- Tengu is a boss mob found in the Prison area
- Jump cooldown is defined by JUMP_DELAY constant (value: 5)
- Uses Ballistica for ranged attacks
- Has specific dialogue depending on hero's gender
- Has special drop logic based on hero class
mr/tengu_mob.txt · Last modified: by 127.0.0.1
