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mr:tengu_mob

mr:tengu_mob

Entity Information

  • Class Name: Tengu.java
  • Entity Kind: Tengu
  • Type: Mob
  • Parent Class: Boss

Statistics

  • HP: 120
  • HT: 120
  • Defense Skill: 20
  • Attack Skill: 20
  • Damage Min: 8
  • Damage Max: 15
  • DR (Damage Resistance): 5
  • EXP for Kill: 20
  • Max Lvl: 10

Special Abilities

  • Trap Mastery: Makes extensive use of poison traps during combat
  • Smoke Bomb Escapes: Periodically teleports to reset positioning with 5-turn cooldown (JUMP_DELAY constant)
  • High Evasion: Difficult to hit consistently due to mobility
  • Immunities: Resistant to Toxic Gas and Poison effects
  • Ballistica Attack: Can attack from a distance using Ballistica line-of-sight calculation
  • Self-Healing: When unable to jump to a valid position, heals 10% of max HP

Drops

  • Tome of Mastery: If not yet acquired by non-Necromancer/Gnoll heroes
  • Tengu Liver: For Gnoll class heroes specifically
  • Skeleton Key: Unlocks the Demon Halls area

Code References

String Resources

JSON Configuration

Lua Scripts

  • (No specific Lua scripts for Tengu)

Additional Notes

  • Tengu is a boss mob found in the Prison area
  • Jump cooldown is defined by JUMP_DELAY constant (value: 5)
  • Uses Ballistica for ranged attacks
  • Has specific dialogue depending on hero's gender
  • Has special drop logic based on hero class
mr/tengu_mob.txt · Last modified: by 127.0.0.1