mr:dark_gold_item
Table of Contents
Dark Gold Item - Code References
Java Classes
- Implementation: DarkGold.java
- Inheritance: Inherits from Item
- Package: com.watabou.pixeldungeon.items.quest
- Sprite: Uses ItemSpriteSheet.ORE
Item Properties (from Java code)
- Stackable: Yes (stackable = true)
- Upgradable: No (isUpgradable() returns false)
- Identified: Always identified (isIdentified() returns true)
- Price: Equals quantity (price() returns quantity())
- Category: Quest item
Special Behavior (from Java code)
- Melting: Dark gold melts when dropped or thrown on the surface (Dungeon.depth ⇐ 0)
- Drop Behavior: DarkGold.doDrop() - melts on surface, drops normally in dungeon
- Throw Behavior: DarkGold.onThrow() - melts on surface, throws normally in dungeon
- Melt Effect: Plays SND_PUFF sound and creates splash effect (color: 0xa38d1c)
JSON Configuration
This item is implemented purely in Java, no JSON configuration found.
String Resources
<string name="DarkGold_Name">dark gold ore</string> <string name="DarkGold_Info">This metal is called dark not because of its color (it doesn\'t differ from normal gold), but because it melts under the daylight, making it useless on the surface.</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Additional References
- Blacksmith Quest: Blacksmith.java - used in blacksmith quest requiring 15 dark gold
- Mining: Found in caves and can be mined with Pickaxe
- Sprite Configuration: Ore.json (sprite)
mr/dark_gold_item.txt · Last modified: by 127.0.0.1
