mr:exploding_skull_mob
Table of Contents
Exploding Skull Mob - Code References
Java Classes
Full Java Class Content
package com.nyrds.pixeldungeon.mobs.necropolis; import com.watabou.pixeldungeon.actors.Char; import com.watabou.pixeldungeon.actors.mobs.Mob; import com.watabou.pixeldungeon.items.Gold; import org.jetbrains.annotations.NotNull; /** * Created by DeadDie on 12.02.2016 */ public class ExplodingSkull extends Mob { { carcassChance = 0; hp(ht(10)); baseDefenseSkill = 1; baseAttackSkill = 125; dmgMin = 25; dmgMax = 45; dr = 1; baseSpeed = 1.5f; expForKill = 1; maxLvl = 1; setUndead(true); loot(Gold.class, 0.02f); } @Override public boolean attack(@NotNull Char enemy) { if(super.attack(enemy)) { die(this); return true; } return false; } }
JSON Configuration
This entity may have JSON configuration, but no matching config was found. Check:
- RemixedDungeon/src/main/assets/mobsDesc/*.json
- RemixedDungeon/src/main/assets/spritesDesc/exploding_skull.json
String Resources
<string name="ExplodingSkull_Name">exploding skull</string> <string name="ExplodingSkull_Gender">neuter</string> <string name="ExplodingSkull_Name_Objective">exploding skull</string> <string name="ExplodingSkull_Desc">This Undead enemy is a flying skull that explodes on contact with the hero, dealing heavy damage. It moves very quickly.</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Related mr Entities
mr/exploding_skull_mob.txt · Last modified: by 127.0.0.1

