mr:monk_mob

Monk - Code References

Java Classes

Entity Stats (from Java)

  • HP/HT: 70
  • Base Defense Skill: 30
  • Base Attack Skill: 30
  • Damage: 12-16
  • Damage Reduction: 2
  • EXP for Kill: 11
  • Max Level: 21
  • Attack Delay: 0.5f (50% faster than normal)

Special Abilities (from Java)

  • Kick Attack: 50% chance to perform a kick attack instead of normal melee (uses extra animation “kick”)
  • Disarm: 16.67% chance (1 in 6) to disarm enemy of their weapon from WEAPON or LEFT_HAND slot (doesn't work on Knuckles or cursed items)
  • Immunities: Immune to Amok and Terror buffs
  • Quest Mob: Can be part of Imp's quest (Imp.Quest.process)

Spawn Locations (from Bestiary.json)

  • Level 14: 0.01 spawn weight
  • Level 16: 0.2 spawn weight
  • Level 17: 1.0 spawn weight
  • Level 18: 2.0 spawn weight
  • Level 19: 2.0 spawn weight

Loot Table (from Java)

  • Food: 15.3% chance to drop food items

JSON Configuration

  • Monk.json - Sprite configuration (texture: monk.png, 15×14 pixels)

String Resources

<string name="Monk_Name">biksu kurcaci</string>
<string name="Monk_Name_Objective">biksu kurcaci</string>
<string name="Monk_Desc">Biksu ini adalah fanatik, yang membaktikan diri mereka untuk menjaga rahasia kota mereka dari semua makhluk asing. Mereka tidak menggunakan pengaman atau senjata, hanya mengandalkan seni dari pertempuran tangan.</string>
<string name="Monk_Defense">tertangkis</string>
<string name="Monk_Disarm">%1$s telah menjatuhkan %2$s dari tangan Anda!</string>
<string name="Imp_Monks1">Apakah Anda seorang petualang? ... _monks_ yang perlu dibunuh. ... _8 dari mereka_ ...</string>
<string name="Imp_Monks2">Ah, kamu masih hidup! ... Jangan lupa untuk mengambil token biksu ini.</string>

Lua Scripts

  • No dedicated Lua script (behavior implemented in Java)
mr/monk_mob.txt · Last modified: by 127.0.0.1