mr:monk_mob
Table of Contents
Monk - Code References
Java Classes
Entity Stats (from Java)
- HP/HT: 70
- Base Defense Skill: 30
- Base Attack Skill: 30
- Damage: 12-16
- Damage Reduction: 2
- EXP for Kill: 11
- Max Level: 21
- Attack Delay: 0.5f (50% faster than normal)
Special Abilities (from Java)
- Kick Attack: 50% chance to perform a kick attack instead of normal melee (uses extra animation “kick”)
- Disarm: 16.67% chance (1 in 6) to disarm enemy of their weapon from WEAPON or LEFT_HAND slot (doesn't work on Knuckles or cursed items)
- Immunities: Immune to Amok and Terror buffs
- Quest Mob: Can be part of Imp's quest (Imp.Quest.process)
Spawn Locations (from Bestiary.json)
- Level 14: 0.01 spawn weight
- Level 16: 0.2 spawn weight
- Level 17: 1.0 spawn weight
- Level 18: 2.0 spawn weight
- Level 19: 2.0 spawn weight
Loot Table (from Java)
- Food: 15.3% chance to drop food items
JSON Configuration
- Monk.json - Sprite configuration (texture: monk.png, 15×14 pixels)
String Resources
<string name="Monk_Name">biksu kurcaci</string> <string name="Monk_Name_Objective">biksu kurcaci</string> <string name="Monk_Desc">Biksu ini adalah fanatik, yang membaktikan diri mereka untuk menjaga rahasia kota mereka dari semua makhluk asing. Mereka tidak menggunakan pengaman atau senjata, hanya mengandalkan seni dari pertempuran tangan.</string> <string name="Monk_Defense">tertangkis</string> <string name="Monk_Disarm">%1$s telah menjatuhkan %2$s dari tangan Anda!</string> <string name="Imp_Monks1">Apakah Anda seorang petualang? ... _monks_ yang perlu dibunuh. ... _8 dari mereka_ ...</string> <string name="Imp_Monks2">Ah, kamu masih hidup! ... Jangan lupa untuk mengambil token biksu ini.</string>
Lua Scripts
- No dedicated Lua script (behavior implemented in Java)
Related mr Entities
- Imp (NPC) (quest giver for Monk hunting)
- Knuckles (Item) (weapon immune to disarm)
- Amok (Buff) (immune)
- Terror (Buff) (immune)
mr/monk_mob.txt · Last modified: by 127.0.0.1
