mr:necromancer_robe_item
Table of Contents
Necromancer Robe Item - Code References
Java Classes
Java implementation found:
- RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/items/common/armor/NecromancerRobe.java
Full Java class content:
package com.nyrds.pixeldungeon.items.common.armor; import com.nyrds.pixeldungeon.mechanics.NamedEntityKind; import com.nyrds.pixeldungeon.ml.R; import com.nyrds.platform.util.StringsManager; import com.watabou.pixeldungeon.actors.Char; import com.watabou.pixeldungeon.actors.hero.HeroClass; import com.watabou.pixeldungeon.items.armor.Armor; import com.watabou.pixeldungeon.utils.GLog; import org.jetbrains.annotations.NotNull; public class NecromancerRobe extends Armor { public String desc() { return info2; } public NecromancerRobe() { super(1); image = 23; } @Override public boolean doEquip(@NotNull Char hero) { if (hero.getHeroClass() == HeroClass.NECROMANCER) { return super.doEquip(hero); } else { GLog.w(StringsManager.getVar(R.string.NecromancerArmor_NotNecromancer)); return false; } } @Override public void charDied(Char victim, NamedEntityKind cause) { getOwner().accumulateSkillPoints(1); } }
Key properties from Java code:
- Base class: Armor (extends Armor with tier 1)
- Armor tier: 1 (super(1) in constructor)
- Image index: 23
- Class restriction: Can only be equipped by NECROMANCER hero class
- Special ability: Accumulates 1 skill point when a character dies
- Description: Uses info2 string resource
JSON Configuration
Entity is referenced in JSON configuration files:
- RemixedDungeon/src/main/assets/hero/initHeroes.json - Starting equipment for NECROMANCER class
- RemixedDungeon/src/main/assets/hero/initHeroesDebug.json - Debug configuration
- RemixedDungeon/src/main/assets/levelsDesc/Treasury.json - Treasury loot table
JSON usage example (initHeroes.json):
"NECROMANCER": {
"armor": {
"kind": "NecromancerRobe",
"identified": true
}
}
String Resources
English string resources (values/strings_all.xml):
<string name="NecromancerRobe_Name">necromancer robe</string> <string name="NecromancerRobe_Info">This robe will allow the Necromancer to summon a Deathling at a cost of 5 souls. The Deathling is an undead minion that grows stronger alongside their master.</string> <string name="NecromancerRobe_Info2">This robe is imbued with dark magic and will allow the Necromancer to consume souls of fallen monsters.</string> <string name="NecromancerRobe_PetLimitReached">Necromancy: summon limit reached (Current max: %d)!</string>
Russian string resources (values-ru/strings_all.xml):
<string name="NecromancerRobe_Name">мантия некроманта</string> <string name="NecromancerRobe_Info">Эта мантия позволяет некроманту призвать Смертника за 5 душ. Смертник - это нежить-миньон, который становится сильнее вместе со своим хозяином.</string> <string name="NecromancerRobe_Info2">Эта мантия наполнена темной магией и позволит некроманту поглощать души павших монстров.</string>
Other available localizations:
- German (values-de/strings_all.xml)
- Spanish (values-es/strings_all.xml)
- Greek (values-el/strings_all.xml)
- And other supported languages
Lua Scripts
This entity is implemented in Java, no Lua script exists
Game Mechanics
- Equipment restriction: Only Necromancer hero class can equip this robe
- Soul accumulation: Gains 1 skill point per character death (via charDied method)
- Starting item: Provided as starting equipment for Necromancer class
- Armor tier: Tier 1 (lowest armor tier)
- Visual: Uses image index 23 from armor sprite sheet
Related Code References
- Base Armor class: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java
- Hero class check: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java
- Item factory registration: RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/items/common/ItemFactory.java
- NamedEntityKind interface: RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/NamedEntityKind.java
mr/necromancer_robe_item.txt · Last modified: by 127.0.0.1
