mr:ration_item
Table of Contents
Ration Item - Code References
Java Classes
- Main class: Ration.java
- Item factory: ItemFactory.java (registerItemClass)
- Base class: Food.java
- Related: RottenRation.java (poisoned ration)
Class Implementation Details
- Package: com.watabou.pixeldungeon.items.food
- Extends: Food
- Image: ItemSpriteSheet.RATION
- Energy: Hunger.HUNGRY (restores hunger to HUNGRY level)
- Price formula: 10 * quantity (base price of 10 gold per ration)
- Poison behavior: When poisoned, morphs to RottenRation class
JSON Configuration
- Starting items: initHeroes.json (Ration in starting items for most hero classes)
- Treasury drops: Treasury.json (Ration drop chance)
- Spiders Treasury: SpidersTreasury.json (Ration drop chance)
String Resources (All Languages)
- English: Ration_Name, Ration_Info
- Russian: Ration_Name, Ration_Info
- Spanish: Ration_Name, Ration_Info
- Portuguese (Brazilian): Ration_Name, Ration_Info
- Chinese (Simplified): Ration_Name, Ration_Info
- Chinese (Traditional): Ration_Name, Ration_Info
- German: Ration_Name, Ration_Info
- French: Ration_Name, Ration_Info
- Japanese: Ration_Name, Ration_Info
- Korean: Ration_Name, Ration_Info
- Italian: Ration_Name, Ration_Info
- Polish: Ration_Name, Ration_Info
- Ukrainian: Ration_Name, Ration_Info
- Hungarian: Ration_Name, Ration_Info
- Turkish: Ration_Name, Ration_Info
- Greek: Ration_Name, Ration_Info
- Indonesian: Ration_Name, Ration_Info
- Malay: Ration_Name, Ration_Info
Lua Scripts
This entity is implemented in Java, no Lua script exists
Related Files
- Hunger.java - Hunger buff system
- ItemSpriteSheet.java - Sprite definitions (RATION constant)
mr/ration_item.txt · Last modified: by 127.0.0.1
