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mr:spells_overview

Spells Overview - Code References

Java Classes

Spell Registration (from SpellFactory)

  • Elemental Spells (AFFINITY_ELEMENTAL):
    1. Freeze Globe - Level 3, cost 4 mana, targets cell, applies Frost + Slow
    2. Ignite - Fire elemental spell
    3. Magic Torch - Light/utility spell
    4. Wind Gust - Air elemental spell
  • Rage/Combat Spells (AFFINITY_RAGE / AFFINITY_COMBAT):
    1. Smash - Melee attack enhancement
    2. Die Hard - Defensive buff
    3. Roar - Area effect stun/fear
  • Common Utility Spells (AFFINITY_COMMON):
    1. Healing - Restores HP
    2. Magic Arrow - Ranged magic damage projectile
    3. Calm - Pacifies enemies

Spell Properties

  • Targeting Types: TARGET_SELF, TARGET_CELL, TARGET_CHAR, TARGET_CHAR_NOT_SELF, TARGET_ALLY, TARGET_ENEMY, TARGET_NONE
  • Levels: 1-3 (higher level = more powerful/costly)
  • Cost: Mana cost to cast
  • Image ID: Sprite index in spell icons atlas
mr/spells_overview.txt · Last modified: by 127.0.0.1