mr:stun_buff
Table of Contents
Stun Buff - Code References
Java Classes
- Stun.java - Main stun buff implementation
- Extends: `FlavourBuff`
- Key methods:
- `attachTo(Char target)` - Paralyzes the target when attached
- `detach()` - Removes paralysis when buff expires
- `icon()` - Returns `BuffIndicator.PARALYSIS` icon
- `charSpriteStatus()` - Returns `CharSprite.State.PARALYSED`
- `attachVisual()` - Shows “stunned” status and adds paralyzed sprite effect
- Default duration: 10 seconds (modified by `RingOfElements.Resistance`)
JSON Configuration
This entity is implemented in Java, no JSON configuration exists
String Resources
<string name="Char_StaStunned">stunned</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Related mr Entities
- Nightmare (Mob) - Can inflict stun
- Spider Guard (Mob) - Can inflict stun
- Paralysis Enchantment (Item) - Related paralysis effect
- Paralysis Arrow (Item) - Related paralysis effect
mr/stun_buff.txt · Last modified: by 127.0.0.1
